I was wondering if anybody knew the haste cap until you start going into Crit gear? I have 21% Haste and 21% Crit at the moment but I don't know when I should start focusing on more Crit/Mastery gear.
I was wondering if anybody knew the haste cap until you start going into Crit gear? I have 21% Haste and 21% Crit at the moment but I don't know when I should start focusing on more Crit/Mastery gear.
There is no real cap, the haste value does only drop at the hard-cap for the GCD which is 100% haste. So due to Bloodlust/Hero you might want to go for 70% total haste on gear, or 49% when you are using Soul Reaper respectively. This obviously changes if you also have a haste procc trinket.
You should go for both at the same time.
The Items got 2 stats, so just go for haste-crit equipment and str-haste trinkets.
Get 20% haste or above and get as much as crit as you can... that is assuming you are running a Castigator build. Crit>=Haste>Mastery>Versatility
Around 20-21% seems fine in play style so far, I'm 851 and only experience a small amount of downtime on a full mythic dungeon fight. Unfortunately this is kind of design with how our class works - RNG. As for crit, you should never forgo crit to gain haste. Haste is a great stat but crit will perform better overall in a raid environment.
But a .75 second GCD is well within the limits of network latency, human reaction time, etc so it seems like less downtime because you cannot go that fast.
To a simulation, yeah it is the same downtime. To a person in a chair, it seems like a flood of things to do and not enough GCDs to do them.
With spell queue and button mashing every gcd should still be be pretty close to full. It does feel like you have less downtime though because you're using so many more abilities.