So is versatility better than haste now or not? Deciding between a 840 neck with mastery/haste socket or a 845 neck with vers/mastery
So is versatility better than haste now or not? Deciding between a 840 neck with mastery/haste socket or a 845 neck with vers/mastery
So does anyone have a more definitive list of trinkets? I have a few I'm saving right now and I'm not sure which ones are best.
As I am right not trying to figure out what crafted items I should get based on dungeon and raid drops, then if the gear doesn't have mastery+versatility on it, then what would be the next best combination - versatility with haste or mastery with haste? Or should I just try to get crafted items in all of the slots which doesn't offer the chance of mastery/versatility item?
I need those both also. I'm getting gear with no mastery most of the times, and I'm confused if I should wear those or not..So does anyone have a more definitive list of trinkets? I have a few I'm saving right now and I'm not sure which ones are best.
Also I've got two trinkets, but I thought (just an opinion and no actual tests yet) that they are shitty.
Orb of Torment mythic is one of them.
Vers+Haste would be the next best ideally, but Mastery+Haste is pretty similar. Mainly ilvl and stat weighting being more important and haste honestly isn't that far behind mastery defensively .
Crafted gear really depends on what you're doing / willing to spend. I think im only using 3-4 crafted pieces atm on my druid and i think it's pretty much just waiting for raid / M+ now.
I am a LW and skinner, so in essence getting my crafted gear upgraded shouldn't pose that big of an issue. I am a normal/heroic raider, who'll probably do some mythic dungeons on the side. By the time I get to mythic raids the crafted gear would be obsolete anyway.
As for why I am asking to figure out to what slots should I get crafted items based on dungeon and raid drops. Cause have had no good luck with WQ items so far, so will have to leave that RNG out. But knowing that vers/haste and mastery/haste are also a relatively decent option then that makes finding the slots I need crafted gear in much more easier.
Btw can anyone give me the stat weights for AMR to do the "proper" BiS item calculation? Right now their numbers are bit hard for me to understand, specially that haste is valued lower then crit for some reason.
I wonder if anyone can give us some stat weights to use for pawn based on the stat priorities. The one on noxxic seems kinda off.
So I looked at the 7.1 notes
Is there a reason Galactic guardian got nerfed?
RIP
What about ARM weights? I know their priority has haste lower then crit with values of versa @ 2.03; mastery @ 1.75; crit @ 0.67; haste @ 0.01. My question is what will the proper weights be in order to make the gear list show in proper order with haste better then crit. Cause having items sorted off the bat is way more easier then browsing through all the items offered.
Everyday new hotfixes and "Embrace of the Nightmare" still gives no cc immunity.
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning.
-Kujako-
It's a big deal rotation wise as then a procced Mangle will be prio over a procced moonfire.
I'm not a fan of this change either. It was the best talent to take, but why not buff the other two? They're just bad in comparison.
The tier was supposed to be our amazing fun tier. Now it's just meh. TFW we used to have 50% Proc chance AND 15 rage. Sadface