Gospel truth.i'd rather see them fixing our golden traits tbh ...
fury has more mechanical issues than just numbers at this point.
- juggernaut being unrealistic and just a bad design (it sounds good on paper, but 99 stacks is retarded)
- odyns champ procing way too little, even after the buff ... it NEEDS to go back to rppm, OR they change it so that every rampage reduces all cds for 2s for example... make it something static, we have enough rng as it is
- rage proccing even less than odyns and it also got nerfed from 5%/stack to 3%/stack
FS is also a big candidate for changes... either let WW and Execute proc TfB to fix our problems during sustained aoe and execute or just bake the +crit back into BT and retune FS so it does more dmg than ww on single-target and keep it purely as a single-target filler
those are the changes i think would be best ... if numbers are still off, adjust them, but as said before: numbers arent really our big problem.
one more thing: something needs to change with the 30% dmg taken... its SOOOO annoying for anything open-world related. if you dont have cds ready, you cant pull anything more than 2 mobs and even then depending on mob-hp you leave combat with <50% hp and have no way of regaining it without food or multi-charge (IF you took that talent)