Pretty sure they are absolutely jnable to make a difference between a "regular RNG-ish" loot and the ones coming from the bug.
Solution would be to delete all the non-first legendaries maybe. But that is gonna be hell of shitload of work to analyze every player's activity to determine which legs to take out from the bags. Not sure they'll ever get into that.
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On a pure "coding analysis", yes.
In reality, the bug generates a monster-gap between players with none and players with 24-slot bag full of legs.
It affects them because there are people who got lucky and now have not only 2 but sometimes 3.
By "fixing it" not only are they still waiting for their first, but their chance is now less to get their second and third... meanign it's going to be a LONG time before they get theirs.. while people who lucked out on their first, got blessed with 2nd and third already due to bug.. will enjoy the next couple months or more with choice and 2 legs equipped sooner.
When I first heard about these I thought great! We can go out and grind for hours till we get the one we want. Instead.. it's completely RNG and seems like only from Emissary chests and dungeons...
Blizz has truly lost touch with MMO game development. Total incompetency.
The sky is not falling down.
1) The percentage of people with double/triple legs is so tiny, there is not a chance that legendaries will be used to bar your entry into random EN pugs. Will it affect decision making for hardcore raiding guilds? Potentially - but that's too small of a percent of a playerbase.
2) Removing these extra legendaries from people would be a PR suicide for Blizzard, so it will never happen. Why? Because it is impossible for them to find out who got their 2nd leg because of a bug and who got it due to RNG.
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No, it's not worse, it's worse if they dont do anything, cause people with 0 wil be months behind for THE ENTIRE EXPANSION.
As I understand it, you can only equip 1 legendary anyway. It's not like the people who got 2 wouldn't have gotten their first one anyways. Their advantage is that they get to choose the better of the two to use, which is really no different to how it would have been if that had been the one that dropped in the first place.
I get that it can feel annoying. But really it's just your own FOMO. Stuff like this happens in this game all the time. The only difference is most of the time it's because of normal RNG.
The thing is not that simple, while it's true you can have only 1 atm being able to chose which one you are going to use is a huge thing + not to mention that after they got their 1st they had higher chances of getting 2nd than a person who doesn't have any getting his 1st and so on.
Well those with 1,2 or even 3 Legendaries kind of have the "advantage" they no longer need that Legendary, so will have a higher chance at getting one they don't have yet, resulting in them getting their BiS one (if they don't have it already).
Funny though how bugs like this can happen and it's always the same people gaining benefit from it.
"If you are what you HAVE and you lose what you have, what then are you? But if you are what you ARE and you lose what you have, no man controls your destiny".
Man, this thread must be filled with americans to be this fuckint stupid. You didny think it was bugged in the first place, and now blizzard says its fixed and you're still going with "its just rng" even when people get multiple legendaries. Man, i wish i were as stupidly non analytical as you, life must be so much simpler.
INFRACTION
Last edited by Saracens; 2016-09-16 at 05:29 PM.
i have 7 legendaries.
i require people who i group with to have at least 3.
i pug and report, getting the entire group to report people who join group without at least 3.
my dad is ceo of blizzard
Infracted
Last edited by Darsithis; 2016-09-16 at 07:36 PM.
Remove legendaries entirely.
And ban anyone who knowingly abused the bug perma.
It was bugged in that people that already had one drop had a higher chance for a second one to drop, that's it. It wasn't keeping people from getting one in the first place, just if you got one, chances are you'd get a second pretty fast.
The point is absolutely moot though, as even if they have two, they can only wear one for at least the next month or so, so really, stop your crying, because that's all it is.
What? They have logs of every drop you get. It's not hard to do at all. If they want to take away the 2nd/3rd ones that dropped they would have zero issue doing so. And considering that getting ANY legendary, even old world ones, kicked the bug in and upped the chances of getting a current legendary, it's safe to assume that anyone who got a 2nd was affected by the bug
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Actually no that's not all it is ...
Some people have 4 legendarys right now. That means that even if we get 1, our odds of having our BiS ones aren't good. Where those people that have 3-4 probably already have their 2 BiS. So no ... not a moot point at all.
Maybe if a system is so rare or can't be tested properly in a short time in the beta, it shouldn't be added until its properly tested.
Legendaries were a mistake, people kept pointing this out for months upon months. It's a cool system to try and its just one of the many things from diablo that won't work in WoW, it just won't.
Last edited by Varitok; 2016-09-16 at 05:53 PM.