Originally Posted by
ManiacRR
Yeah but you are not saying a big difference between both games, they are different games. Un is bassed on the sub model and the other is bassed half in subs, selling new exp and different stuff extra (coins, pets, etc...).
Also, one important thing. Legion is in constant evolving, so that mean they have to work in more content, add new stuff, etc...but, if u put Vanilla, iven if u launched like back in the day with the patch and content system, u don't have to do new content, u don't have to work on put new things in cash or whatever...etc.
So that means that in Vanilla you have a sure expense, but with new content u have to put more money to make new things, etc...
But, again, i don't think for Blizzard this is a money problem or ROI problem.
And even reading what ROI is:
"Return on investment (ROI) is the benefit to an investor resulting from an investment of some resource. A high ROI means the investment gains compare favorably to investment cost. As a performance measure, ROI is used to evaluate the efficiency of an investment or to compare the efficiency of a number of different investments.[1] In purely economic terms, it is one way of considering profits in relation to capital invested"
U can interpret both games in this. I think. People can disagree of course.
And one thing that u say:
At this moment, after 12 years, i doubt that WoW can atract NEW PLAYERS that NEVER PLAY WOW. Yes, Legion maybe is catching old players back to the game, but how much people really? The only way Legion is on far more atracting is cause is new content and is a new game, that's really the only reason. It's not gonna ad new players cause after 12 years, who doesn't play wow already is not gonna play now cause the Legion, what btw is kind of a "reboot" of TBC and is kind of nostalgic with Illidan.