Quick question, I was wondering at what point does Frost Scythe outweigh Obliterate? Do you have to reach a certain amount of mastery/stat before you always use it regardless of ST/AOE in the machine gun build?
Quick question, I was wondering at what point does Frost Scythe outweigh Obliterate? Do you have to reach a certain amount of mastery/stat before you always use it regardless of ST/AOE in the machine gun build?
Here are some Sim-Crafts
T19 - Patchwerk-Style Fight -Timestamp: Fri Sep 16 07:48:44 2016
simulationcraft.org/reports/Raid_T19P.html
(Since my forum-account is new I can't post links atm - just add www . )
Frost is lowest dps !
Last edited by mmoc9839ad3669; 2016-09-16 at 11:04 AM.
Please stop responding to wind-up merchants.
Frost is not in a terrible spot and is definitely worth bringing to raids if played by someone competent. Just in the melee department you have Ret Pally and Fury warrior which are in a much worse state than Frost DK currently. If you know how to play the game and the spec correctly you'll be brought along for mythics.
I think you meant in the plate department. Rogues and Havoc destroy both DK dps specs, WW can potentially beat them ST and definitely does on AoE/Cleave. They also have immensely better mobility and utility. Frost brings the one grip. Being competent only gets you so far as Frost's ceiling is quite low. You are probably coming off dungeons where cleave is king so it is skewing your judgement on the spec.
I'm not trying to trash Frost. We have pointed out all its shortcomings on this thread but I think you are being overly optimistic. In raid bosses that don't die in 1-2 minutes Frost's abysmal ST damage will be exposed while other specs that have been moderate are going to shine like the sun (Assassination, Subtlety, Feral, Arms, Shadow Priests etc.) so it's a twofold hit of Frost looking worse and others looking amazing. Maybe terrible is the wrong word but things are looking grim for Frost.
I don't think SF is enough to warrant a raid spot when you could bring something stronger in every other scenario for more consistent damage and utility than just cheese a trash pack or add every 5 minutes. I hope I am wrong. Frost is my favorite spec but I am being realistic. I stopped empowering Blades at 20 and started powering up Apocalypse because its the safe bet but believe me, I want nothing more than Frost to be able to compete after a few hotfixes. We'll see what happens.
Well after getting Hypothermia I am also banking on heavy AP items, but I'm going to wait for 2 EN lockouts to take a more definite conclusion on whether I'll HAVE to spec into UH or not. Taking drastic measures at this point feels... unneeded.
And again, you're really underestimating SF.
WW AoE is being nerfed with SotW being the main focus apparently. Multiple other AoEs are being nerfed as well according to the blue post.
Burst AoE is an extremely important strength, one at which Frost can excel at and I'm pretty sure that alone will justify a raid spot.
no one will bring a Frost DK solely for burst AoE.
AoE is nice but when your actual ST damage is below Tanks, the AoE is not enough to warrant a space over a class that does just a little less AoE but alot more ST damage.
In super short fights like Heroics/Mythic1's, its not uncommon to see Prot Paladins absolutely destroy actual DPS specs on ST damage though.
But prot paladins are not the norm and everyone knows this which is why they are getting reigned in a little bit. I do think that right now people are relying on some very faulty information to make the general conclusions that the community has made. Most people are quoting sim numbers that are all over the place from one sim to another because talent choices, gear setup, fight style, ability usage, etc are all things that the sim producers are not drilling into on a micro scale. It is almost impossible for them to be DK experts, and warlock experts, and tank experts, etc. They are creating the tools and making sure they work correctly and it is up to the community to make sure the rotations are right, the gear, the talent choices, etc. Right now no one is really doing that. I mean I just loaded my character into AskMrRobot for example and it pulled 164k dps. Currently I am doing about 200k over 5 minutes on target dummies manually, so where is the %20 difference coming from? I quickly glanced at the rotation it has and there are some issues, like putting sudden doom procs above ghoul transform in the priority queue. I would need to also look at all of their implementations of the strikes to make sure their coefficients are correct, etc. It would take a ton of work and honestly I am playing the game right now.
Essentially, there are people for which this does matter and they are doing the work (because it is their job). These people are in the extreme minority and they are holding all their information from the public because they have things at stake. (world first races and funding being tied to that). Then there are the people who think they are world first competitive but just have no real clue how far they are from that. I am talking about those guys who clear mythic but don't do things like have 6 day raid schedules, have three of their class leveled and played to the fullest to see which one gets the right legendary drop, etc. Then there are the casual people and the LFR people. To none of these does it matter that your only DK you have in your raid is doing 200k dps instead of 220k right now. All of those guilds are not going to be losing fights because of DPS numbers but rather because you stand in fire or don't do mechanics.