Dungeons are relevant for class or profession quest, wait until LFR will come out, No need to go in dungeons unless for mythic I guess
Dungeons are relevant for class or profession quest, wait until LFR will come out, No need to go in dungeons unless for mythic I guess
Random daily hc will still be relevant (for the big chunk of easy AP), mythic+ will be very relevant (and it's not true it's some sort of lite thing, everyone will progress in those sooner or later, just a matter of time really). Dungeon world quests will still be relevant.
I thought that Mythic + dungeons get like +5ilvl for loot every time you go up a level. So for base mythic you get 840, for +10 version you get 885 pieces. Bearing in mind that +10 has the same rewards as Mythic raids in item levels, I'd say that this makes them pretty relevant. Also, By adding several more difficulty levels they can keep this rolling for infinite number of future patches. It will get old in terms of repetition though.
OP forgets that in past expansions, even heroics remained somewhat despite players vastly outgearing them. There will be enough incentive to do Mythics (even heroics as well) on some level.
Oh, I'm a multilingual person, which makes being a "grammar nazi" all the more fun. Btw. use of punctuation and paragraphs is easy in any language and just makes sense. Don't know what kind of banana republic you live in, but nice doing "business" with you anyway, huh-huh.
I'll be interested to see the dropoff. I'm already fairly bored of running the current dungeons and if Kara has as much trash as Arcway I'll struggle to do it more than 2-3 times. That slight chance for an upgrade just doesn't motivate me to go. But I could be the odd man out here.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
At the end of the week if you finish level 10 then you can get mythic ilv gears. https://worldofwarcraft.com/en-us/ne...thic-keystones
- - - Updated - - -
70-80% of my 840 are from dungeons.. Also, pug will manage up to level 10 with time. 5 man is just easy to organize.
Last edited by Wildmoon; 2016-09-17 at 03:55 PM.
843 claiming dungeons are useless when pre-raid cap is 856.
Also fucking tons of people with be running M+, because the first several stages (1-12ish) of it are snorefest easy.
That is pretty much the whole definition of dungeons staying relevant: You don't simply overgear them, and they continue awarding valuable loot.
Not only that, but we are already got more dungeons than WoD and we are soon getting the first dungeon patch since... late Cata?
Also not to mention Dungeon WQs.
I doubt more people will do mythic+ 10 though.
I actually found some to be harder than most raids in beta so unless they've nerfed mythic+ it won't be something everyone will take part in.
I guess you don't have to deal with the hardest parts of mythic raiding though, actually organizing and leading the raid.