Great way to deal with things, there are still huge outliers in regards to AoE DPS both at the top and the bottom and the way they deal with it is by nerfing 1 DPS (even though there are still 6+ high end outliers and many more low end ones) and baseline nerfing tanks by 10% instead of targetting DH/Pala/DK damage specifically.
/clap
There is a lot more to be said but the amount of bias and misinformation in this thread is so mind boggling it's not even worth wading through to try and elaborate to people who are misinformed on game/tank mechanics in general as to why they are wrong.
Many Multitudes Online Constantly Harping About Minor Problems
FIRE GIVES ME BIGGER BLOOD SHIELDS
All the aoe specs can manage 300k ST at the end of hte fight, things like S2M will manage 400k.
If the whole group was doing 300k under such circumstances I'd imagine it'd only be higher, even.
I'm not sure if you udnerstand sims are 5 minutes long whereas your average boss is less than 2 with half decent dps.
https://i.gyazo.com/fadcda978f671fb5...cd24762ef4.png
25k sims, 60 sec, elite player, almost BIS.
I suppose it would be possible with adds and suchs. But not something that could be possible on most bosses, because most hc / mythics bosses aint patchwerk.
I am sorry? I said I had close to it. Most of my gear is mastery / haste.
Anyhow, I ran same profile again with DPS as scaling and this was the ranking:
Haste > Agi > Crit ~= Vers > Mastery
I even used 60s, PATCHWERK and ELITE player. Which means, unless the person that did 220k dps on VH bosses had 100 % bis gear and dps trinkets, didnt move. I find it abit unlikely, because you gotta more on VH bosses. But I suppose it IS possible, still it's not something I believe is a norm, rather just on a few selected bosses.
At the same time, I am no pro with simC so do not take my word for it. It's just my inputs and I might be wrong. I still think the 10 % reduction is needed.
Tanks shouldnt be doing DPS. They should be taking the DPS.
EDIT: But then again, I had a mage doing 620k dps on the first boss in Eye of Azshara and average 350k on all bosses but I dont see people calling for dps nerf for them.
So if the classes are balanced to be close in dps in a 6 minute fight then the classes that also excel in the one minute fights on top of that win the game. Historically being the back loaded dps has generally been a liability when compared to the front loaded dps. The back loaded dps tend to struggle with huge sums of ramp up time and don't do enough extra damage when all their ducks are in a row to offset all the quick burst times when their dps is shit. Even when it is, we're talking Patchwerk and Saurfang Jr. type fights that aren't likely to give a guild serious problems on progression. It's the multitarget kill-the-adds-fast move like a mother buzzer on demand nukedown encounters that give guilds nightmares and guess who dominates those? Front loaded dps.
After all, it's 100% the Shadow Priest's fault their spec has literally no reasonable AE damage.
Tanks should be tanks.
More news at 11.
A soldier will fight long and hard for a bit of colored ribbon.
So long as you realize that this won't necessarily mean you can pull 4 groups of mobs, the tank with the highest damage will be taking agro of all bar taunted mobs, and when it's M+ you won't be able to handle that (I assume).
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Who tanks in all clothie run? Or is it more a CC comp? Sounds like it could take a while.
All leather group, now that's easily doable...heck all druid is easy.
Ahhh... good. One less rage-induced and salt-eating tank in the queues.
People seem to forget... in a full pug group you get a 15% damage increase. Ill also say this, if we are both 840+ ilvl and I am out dpsing you as a tank. Please learn your class, reroll, or quit the game. I do not out dps any dps in my guild at all cause they are all good players.
And people wonder why so little people are willing to roll tank... shit like this.
People are constantly bitching about the most fun parts about being a tank when they are not a tank, Which causes us too lose it and then Reroll, Or like me quit during WoD.
During WoD they destroyed what had made me love tanking again, what had made me continue to play the game after a time where I wanted to quit (Cata). MoP and the beginning of WoD were the best times I have ever had as a tank, cause he had more meaning behind us then to just be meat shields. We contributed more then just our HP pool.
So screw off trying too have us nerfed because you cannot be bothered to learn your class and perform better. Or because you decided to roll a shadow priest. Let us enjoy the game too.
Last edited by Burnick; 2016-09-17 at 05:12 PM.