give mythics a bit more AP then they actualy grant.
Would solve alot, would be meaningful to still do them.
give mythics a bit more AP then they actualy grant.
Would solve alot, would be meaningful to still do them.
People who min/max, who knew?
Oh those upgrades that scale with your ILVL? yeah, so many upgrades.Except you can more reliably get upgrades from world quests and professions. And mythic+ won't yield actual true upgrades (reliably) until 6-8+ which most pugs won't be able to manage anyways.
Dungeons are relevant though? Heroic and Mythic can give you better gear than LFR/Normal which is pretty good if you don't want to raid. Making the gear better than that would just be weird because why raid Mythic or Heroic if you can do a 5-man dungeon and get equal gear? The hassle of raiding has to be worth something. 5-man gear can still be as good, or better than the entry raiding (LFR/normal).
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Next time you're posting something, I'd advice you to read it through a couple of times before you press send.
First you say that dungeons will be irrelevant, then you say that they wont be due to mythic+, even though you didnt mean to... but thats what you did. Just because you dont wanna run mythic+ doesnt mean that they wont be relevant throughout the entire expansion.
Lets be clear here, people are only going to keep running mythics for a chance at legendary drops, and off set pieces. Some people have these delusions that the I lvl alone will make it worthwhile and that's just not really true because dungeon itemization is still subpar except for people that aren't raiders.
And yes you can more reliably get upgrades from professions and world quests. Can't believe anyone here is even trying to debate that. They're often much better upgrades too!
If Blizz wants Mythic+ to be really popular they're gonna have to do better than this, throw in a chance at mounts or something, or eventually bring back valor upgrades. People always prefer something reliable to something that's just not.
Last edited by Shakou; 2016-09-17 at 09:02 PM.
well they have all but completely removed loot from Mythic+ so there is that
Are not world quest rewards being capped somewhere along the way? Chances for an upgrade are quite slim if all you get is items with -10 of your current ilvl and you have to hope that they are titanforged.
In any case, dungeon itemization is more than fine for at least some classes. When I look at BM hunter for example, I see that best to worst stat ratio amounts to less than 1% of item effectiveness. So if you have for example an item with only mastery on it (double tap), it is only going to be better than all haste item with equal ilvl by less than 1%.
Graph was made by Effinhunter, so no credit for me.
This difference is more than made up if you can have a higher ilvl drop in mythic+ than keeping an old item with "best" secondary stats. Many classes have similar situation, or at least have 2-3 secondary stats sufficiently close together for ilvl to matter more than inferior stat itemization. That includes fire mages by the way, despite most people screaming that crit is essential for them, in actual fact it is only 10% more effective than haste or mastery. So higher item level item will probably cover this difference due to extra secondary and primary stats.