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  1. #1
    Deleted

    Why there isnt talk about NT spam arcane

    https://www.altered-time.com/forum/v...php?f=3&t=2618
    CTRL + F = Q1)

    Why there isnt talk about NT spam style of arcane. I was just googling around since lvling mage as alt and thought of going arcane at 110. Then came across this guide with this NT "style" which sims extremely high.

  2. #2
    Quote Originally Posted by Createk View Post
    https://www.altered-time.com/forum/v...php?f=3&t=2618
    CTRL + F = Q1)

    Why there isnt talk about NT spam style of arcane. I was just googling around since lvling mage as alt and thought of going arcane at 110. Then came across this guide with this NT "style" which sims extremely high.
    Because it relies on you to also be in melee and casting Ae at times. It also supposingly being looked at by blizzard for when they do the usual spell changes.

  3. #3
    Deleted
    Quote Originally Posted by stomination View Post
    Because it relies on you to also be in melee and casting Ae at times. It also supposingly being looked at by blizzard for when they do the usual spell changes.
    Okey thanks

  4. #4
    It's a "spec" that is clearly going to be changed. It relies upon using on single mobs an ability that is intended as an AoE filler, which is definetly not something that Blizzard wants to maintain, since it blatanly goes against their intended purpose of defining which abilites should be used on every occasion.

  5. #5
    Deleted
    Quote Originally Posted by Black Demon View Post
    It's a "spec" that is clearly going to be changed. It relies upon using on single mobs an ability that is intended as an AoE filler, which is definetly not something that Blizzard wants to maintain, since it blatanly goes against their intended purpose of defining which abilites should be used on every occasion.
    It should be changed, however that does not mean that it will be changed. Everyone is hoping arcane will be buffed disregarding this type of play ending up in op dps.

  6. #6
    Deleted
    I don't think its a viable playstyle. Yeah, it sims really high, but thats it. If your stacks of quickening ever fall off (because you have to get out of melee range for boss mechanics and dont have AM ready, for example), you lose a lot of your potential. And it takes quite a while to build them up again.

    quote from the FAQ:

    "The primary goal should always be keeping Quickening stacks up. If at any point you are not able to maintain max stacks (which takes a few minutes to build up) this playstyle is sub-optimal. For that reason, one should use caution in applying it to in-game scenarios. This requires you to be in melee. If mechanics force you out, unless you are smart with AM banking, Quickening will fall. If there are large movement times or phase transitions, this will not be playable."

    If however it does become a problem, blizz will surely fix it
    Last edited by mmocf07314a97b; 2016-09-19 at 04:33 PM.

  7. #7
    it takes too long to ramp up. just because it sims high doesnt mean its viable for anything realistic.

  8. #8
    You don't actually have to be in melee range, it's just easier that way. You can still just use AB since it has no travel time, just a longer cast. The real issue with the playstyle is needing to hit something every 6 seconds or quickening falls off, which just isn't reliable on very many encounters.

  9. #9
    It's not viable in-game. It literally takes almost 5 minutes of casting to get up to speed and requires nearly 100% uptime in melee range or it all falls apart. Quickening needs a rework imo. Getting more than 20 stacks is pretty unrealistic and stacking it up to the max is virtually impossible in actual gameplay.

  10. #10
    Quote Originally Posted by The Archmage View Post
    It's a "spec" that is clearly going to be changed. It relies upon using on single mobs an ability that is intended as an AoE filler, which is definetly not something that Blizzard wants to maintain, since it blatanly goes against their intended purpose of defining which abilites should be used on every occasion.
    tl;dr:

    Fun detected -> fun nerfed

  11. #11
    Quote Originally Posted by Karon View Post
    tl;dr:

    Fun detected -> fun nerfed
    Melee range for casters isn't fun.

  12. #12
    Quote Originally Posted by smaktat View Post
    Melee range for casters isn't fun.
    good thing that there are a dozen other playstyles that are range based.

  13. #13
    Quote Originally Posted by Karon View Post
    good thing that there are a dozen other playstyles that are range based.
    Quote Originally Posted by smaktat View Post
    Melee range for casters isn't fun.
    . . . . . . .

  14. #14
    Quote Originally Posted by smaktat View Post
    Melee range for casters isn't fun.
    Quote Originally Posted by Karon View Post
    good thing that there are a dozen other playstyles that are range based.
    also relevant:

    https://en.wikipedia.org/wiki/Subjectivity

    https://en.wikipedia.org/wiki/Opinion

  15. #15

  16. #16
    Blizzard is very anal when a spec is being played the way it shouldn't be, expect them to take action upon it. Not saying that they definitely will, but they usually do. I find it unlikely until someone finds a way to abuse it in a way that doesn't require the century long ramp up time, or to indefinitely keep up stacks.

  17. #17
    Deleted
    Quote Originally Posted by LordAmbrosia View Post
    You don't actually have to be in melee range, it's just easier that way. You can still just use AB since it has no travel time, just a longer cast. The real issue with the playstyle is needing to hit something every 6 seconds or quickening falls off, which just isn't reliable on very many encounters.
    you cannot use AB since you will oom yourself very quickly. Also, AE is instant, while AB has a cast time.

  18. #18
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    Quote Originally Posted by Karon View Post
    good thing that there are a dozen other playstyles that are range based.
    good thing there's an entire selection of different classes and specs to play for those who enjoy playing in melee range

    Quote Originally Posted by Bigbazz
    MMO champion for example used to be the center of WoW theorycrafting

  19. #19
    Quote Originally Posted by Heretias View Post
    you cannot use AB since you will oom yourself very quickly. Also, AE is instant, while AB has a cast time.
    AB only costs slightly more than AE, and is way more likely to proc AM which gives you a GCD that costs zero mana. It potentially is more mana efficient than AE. And yes it has a cast time, a very small one once you stack quickening.

  20. #20
    Deleted
    Any1 could do a little dummy video of the NT playstyle?

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