HI,is there any low chance to get legendary drop before lvl 110? thank you
HI,is there any low chance to get legendary drop before lvl 110? thank you
lets be honest it was a stupid system in the first place leaving items with that much power up to random chance and the bug only made the situation worse with people far ahead of the curve now.
ive personally been running heroics constantly as have guildies and we have 0 aswell as hitting every single emissary on multiple characters which is a bit frustrating when people are running around with 2-4 already thanks to a pretty glaring issue.
I don't have a legendary either. I'm around at like 844 I-level and I've done a bunch of mythics, I do my cache quests each day, and at this point I can do the world quests blindfolded. I'm not cutting myself over bad RNG. The only thing that would be nice is if Blizzard put in some sort of slight increase to percentage after each mythic dungeon/world quest cache you completed until you get a legendary. Even if they don't I'll deal with it.
Stains on the carpet and stains on the memory
Songs about happiness murmured in dreams
When we both of us knew how the end always is...
Mighty presumptuous of you. No guild I was ever in lost a legendary to another (thought we did recruit a Valanyr in Wrath). But it was an inherent problem in the system where a bunch of people were expected to put in work to get something for one person who could then decide their shiny orange loot was a ticket to higher progression.
Hell, even with something like the Scepter of Shifting Sands where there's no incentive for the person to leave, it still wasn't a lot of fun for the 39+ other people to work their asses off to get something nice for one other person and have nothing to show for it themselves. I am completely unsurprised that this system is dead and gone.
It's Legendary quality, it is supposed to be rare to have something like that.
Get used to it, I like it that there are many people running around with legendaries
Stains on the carpet and stains on the memory
Songs about happiness murmured in dreams
When we both of us knew how the end always is...
Yes, I prefer the system where the most-progressed people completed their legendaries first vs. the one where they fall out of a box for some players minutes after dinging 110. I also have no problem with people who don't play the game for several months having to do a bit of catch-up to people who were actually subbed the whole time, particularly as MoP and WoD both had accelerated catch-up mechanics (though WoD did fail to institute one for the final Tome collection stage).
I prefer things to be rare like this. Remember when things felt epic? These legendaries feel epic.
In nomine Metzen et Watcher et spiritu Rngristos. Aaaaaaamin.
On a more serious note, no it won't halt your progression, but based on the boss as much as 100-200 pulls can wipes sub 10% ... where a nice big fat dps boost would come very much in handy. Nwm the fact that Xavius for example transitions based on %'s and the last phase is a burn phase.... pretty much the bastard child of archimonde and cho'gal... so yes transitioning phases faster to deal with less mechanics is quite a bonus.
Yes it's a legendary you receive for collecting fatty bear livers.... or saving corn from maggots.... definetly earning it's rarity there buddy
Again the issue people are having is that _SOME_ of these Legendaries are a 15-20% dps boost and in a guild that has MORE members than it needs to fill a 20 man roster (as most serious guilds do) your raid spot can very well be decided on wether or not the snot worm over there decided to cough up an orange. Assuming same class, same skill, limited spots, you prefer -20% dmg or +20% dmg?
Last edited by PowerOfTwo; 2016-09-19 at 10:25 AM.
That's the only way. To create groups for any content such comparison must be made, so everyone is at least on similar level. To do well in groups, you need to do this comparison again to see if you can be a better player. Whether you raid in a group of friends, pros or top-end raiders, you want to know how far are you from the top. This is the only way to know whether or not you are doing good in the game (of course, within your scope). Sure, you can completly ignore that aspect, not strive to be better or equal with others, and punch crabs to death in Azsuna without armor on.
And yeah, if you feel the need of comparison with Arabs, sure, but you generally just compare yourself to people playing with you. I guess in Arab guilds a Mohammed might look at Abduls character and think "Damn, if only I paid $15000 more I could have gear as good as him". For me, this tiny needle of irritation stabs when I enter a Mythic Dungeon pug, do my best, and see myself outdpsed by a DH - guess what, this DH has one of many good AoE Legendaries they have. I know that so far I'm behind and can't do anything to be better than him, so the progression is sort of halted until I get a Legendary. When will it happen? Dunno. It's like rolling a dice over and over, without even knowing how many sides this dice has.
i like how these threads are just built on hypocrisy
the same people whining in these threads will whine when they realize legendaries drop like candy in raids
if you people are so worried about how often you get outdpsd by random pugs in your LFD 5 mans
maybe you should get better at the game
1). Legendary drop rate is no too low
2). Legendary dropping from meaningless task is insane. This speaks against any form of sane loot distribution
3). Blizzard noticed people love random chance, luck. Like with Hearthstone. People are drawn to gambling
4). Everything Blizzard does with LEGION is aimed and having people pay the monthly subs. cost for a longer period of time
5). Legendaries should be much more ... well legendary.
6). It doesn't matter since every XX_ARTHAS14_XX_KILLAH_420_WEED_MLG is running around with Artifact Ashbringer anyways.
7). Some legendaries are way too strong. Other are mediocre and don't really do much
8). They are disabled for all relevant content anyways.
Yeah if your average ilvl was like 10-20 lower than the other person or had a much lower ilvl artifact, maybe you couldn't outdps the guy at all. But if you're a better player, you can outdps a weaker player. That's been the case every expansion a little buff to one of your abilities can't change that.
So if you use gear to compare your performance with other players, the problem is you, not your gear.
they can manipulate any data/algorithm ingame. you should ask yourself how it is possible for a company like blizzard to make such a amateur mistake with the calculations. it seems to me that this wasn't a bug but very well intended to bring more "spark" into the game and incentive for everyone to grind, and grind some more. they dont even remove those duplicate/multiple items from players knowingly that it will bring imbalance. most even abused the bug to get more legendaries. how is that permitted?
Eventualy u will get them. I love that they dont drop occasionaly.
Seen them drop 4 times now. More then enough! (dont have any myselfe).
The xpac is just out, u want them already? Chill...
That is not dead which can eternal lie, and with strange Aeons even Death may die.