I'm glad we have different options to gear up. As a non raider it's good that I can continue to advance my character in the open world.
why, when someone asks a question, the next 25 responses all say pretty much the exact same thing?
Thing is, Blizzard said that we wouldn't see 895 drops yet and that there would be a cap on maximum obtainable WF/TF item levels for a while. They also initially said that the legendary item bonuses would not work in mythic raids at the start.
They went back on the legendary subject and it's allowed now but as far as I can recall nothing was said about us being able to obtain 895 TF from WQs.
If players are already being awarded 880+ (not counting legendaries) congrats to them but it would have been nice to know that they could already be 'earned'.
How toxic, spending your time whining about someone else's rng rather than just playing the game and you know, having fun.
There are 18 (?) item slots - some casual player getting a lucky BIS drop won't make an ounce of a difference and have any effect on raiders.
So if you whine you get 895s? Cause I would take that belt...
*Ahem* This is fucked up Blizzard! I demand that WQ loot be reduced in overall power. In fact, nothing outside of raiding should go above 850 ilvl. If this isn't fixed by the end of the week I'm unsubbing!
Did I do it right guys? WTB Legendary and 895 relics.
We tried an expansion where the only worthwhile content was raiding. Nobody liked it, let's see how the opposite is received before we start to bitch about it mkay
It doesn't cheapen anything because it's not a steady, reliable stream of Titanforged. There's a limited number of world quests you can get per day. Of that limited number, only a few will reward gear. Out of those, even fewer have a chance of even being upgraded. If you're serious about raiding and looking for upgrades, you might do all your world quests and hope you'll be lucky, but you're mostly going to be running mythics+ until your fingers bleed with a group where you can trade drops at the end. And those item drops have just as much of a chance of being titanforged, so it's simply more efficient to do that.
You're just exaggerating the impact the world quest reward actually has on high end raiding. It's minimal. It's not rocket science, no, it's just inflated egos. People who don't want anyone else to have what they have, because they feel like they are superior. Well nobody cares. Casual players who get titanforged items are irrelevant in the grand scheme of things because they do nothing with those items.
Last edited by Archibalde; 2016-09-25 at 07:03 PM.
First, holy shit those typing skills.
Second, the lack of primary stats does not make them weaker seeing as they've compensated by giving them more secondary stats.
Third, tier pieces are NOT limited to raiders, unless you call people who do LFR, Mythic+ and PvP "raiders".
Last, the common dumbass "their time spent is just as valuable as yours is" argument is some real commie bullshit. Apply it to real life and see how well it holds up.
- - - Updated - - -
This whole post can be summarized with "more entitled casuals argue that they deserve the best gear in the game". It's obviously not horrible that the occasional 895 is possible for casuals, but to argue that it doesn't cheapen the achievement of the dude who legitimately got an ilvl 895 from the maximum difficulty content is just stupid.
This whole post can be summarized with "more entitled raiders argue that casuals deserve nothing, EVER."
Why do you care? Why does anyone care? Let them have their gear, it literally has zero effect on your game experience and doesn't 'cheapen' anything. I have a dozens of things I can pat myself on the back for clearing Mythic, just because gear isn't one of them doesn't mean it's the end of the world. My ilvl will be 890+ long before theirs will, and that's fine by me.
The only problem i have with it is that it that it can proc to the same iLvl as mythic raid gear... I think the system would be better if it could only go up to 885 or even 890 just to give an incentive to try harder content
I feel like you can often see who's in the right by who has to exaggerate the most to make a point.
I'm pretty sure I explained exactly why I care in the very post you quoted. You can read, right? Whether or not it has any effect on my game experience is pretty obviously my decision, not sure why you're stating your own opinion about my game experience as facts. No wait, I do know - and it has to do with stupidity.
It does cheapen it. Is nuance hard? You're even yourself implying that it does cheapen it when you say "just because gear isn't one of them". ie gear is no longer a thing you can pat yourself on the back about, ie gear has been cheapened.
Finally, if you don't understand what I mean with exaggerating, my only problem is that WQs can give the MAXIMUM ilvl - give them 875 or something for all I care, my only issue is that the maximum difficulty rewards are cheapened by this fact.
You know what I hate? That those nitwits at McDonalds can get THE SAME money as I do! THE SAME! It cheapens my money. They shouldn't get money for their work, it's not rocket science, only the most difficult of jobs should reward money. /s
OT: Stop caring about that mythic raider that accidentally got one of his 895 items from a WQ. He will still get the majority of his gear 'the hard way', just like you. Crybaby.