Originally Posted by
Darsithis
This is just getting ridiculous.
It's random. It has always, always been random. You have a fixed chance of getting x item from x activity. Look at it like this:
If you have a 10% chance of getting an item, a number is rolled between 1 and 10, and if that number matches the ONE number out of 1 - 10, you get the item. It is possible to never get an item. Ever. It is possible to be lucky and get the item multiple times over.
The way that bad-luck protection systems work is that the chance increases. Say, 10% to 20%. Now all you have to do is match two of the numbers with yours (still 1 - 10). You have a higher chance of getting an item. Again, this is not a guarantee. It's still random. You could still never get an item or you could get multiples.
The bug was that people with a legendary had a higher chance of getting another when they weren't supposed to. That had nothing to do with random number generation or how randomizing works, it just had to do with the chance. That's it. That's the bug that they fixed.
People bitching and moaning about not having one while so-and-so got 3, get over it. I don't have one. I don't complain about it or think Blizzard is lying.