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  1. #1

    753 H Imperator Mar'gok kills first week. 1900 H Xavius kills first week.

    Blizzard really missed the mark with tuning this expansion don't you think?

    Feels like they underestimated the cumulative effect of every third item titanforging on people's ilvls.


    Other comparisons:
    221 Heroic Archimonde kills first week.
    509 Heroic Blackhand kills first week.
    940 Normal Garrosh kills first week.
    664 Normal Lei Shen kills first week.
    1397 Normal Will of the Emperor kills first week.
    1315 Normal Ragnaros kills first week.
    225 Yogg-Saron kills first week.
    276 Normal Lich King kills first week.
    Last edited by Nitros14; 2016-09-29 at 08:27 AM.

  2. #2
    Deleted
    Quote Originally Posted by Nitros14 View Post
    Blizzard really missed the mark with tuning this expansion don't you think?

    Feels like they underestimated the cumulative effect of every third item titanforging on people's ilvls.
    Xavius heroic was also mechanically a joke compaired to Imperator. That kind of boss should have had a tuning like BH imho...

    But will see if Im able to clear EN M before next raid so who am I to say anything

  3. #3
    The Unstoppable Force Super Kami Dende's Avatar
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    people went in a lot better geared for first week of raid than they usually do. So shouldn't be a surprise.

  4. #4
    Deleted
    Highmaul had also some very strict gear checks, especially the Butcher. With much less ways to get good gear before the raid. Mythic+ Dungeon are literally a drop machine, if you have the right set to clear them consistently.

  5. #5
    Quote Originally Posted by Colonel SnackyCakes View Post
    people went in a lot better geared for first week of raid than they usually do. So shouldn't be a surprise.
    You're right, it shouldn't have been a surprise. So why did Blizzard fail to tune accordingly?

  6. #6
    Quote Originally Posted by Nitros14 View Post
    You're right, it shouldn't have been a surprise. So why did Blizzard fail to tune accordingly?
    Maybe they didn't want a super hard first raid. Remember, this "tier" is going to consist of 20 bosses. 7 from EN, 10 from NH and 3 from the trial.

  7. #7
    Quote Originally Posted by Dracodraco View Post
    Maybe they didn't want a super hard first raid. Remember, this "tier" is going to consist of 20 bosses. 7 from EN, 10 from NH and 3 from the trial.
    False they said they wanted nighthold to be a different tier. That's why there is a 15 ilvl gap and we are getting a extra 3 bosses to this tier in 7.1.

  8. #8
    Quote Originally Posted by Axelond View Post
    False they said they wanted nighthold to be a different tier. That's why there is a 15 ilvl gap and we are getting a extra 3 bosses to this tier in 7.1.
    Except it's not going to be a new tier because we didn't get a tier set from this tier. It's going to be highmaul vs blackrock foundry again - there's the exact same difference (15 ilvl gap - although after a bump a few weeks in), no tier set in highmaul and tier sets in BRF. Do you consider BRF T18 or T19? Or to ask it in a different way; What tier do we have right now?

    That said, if you've got the quote for that I wouldn't mind reading it, because it's slipped past me.

  9. #9
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Nitros14 View Post
    You're right, it shouldn't have been a surprise. So why did Blizzard fail to tune accordingly?
    Well they didn't fail to tune. Heroic is tuned to be completed in Normal mode Gear. Most people had Normal mode Gear or higher from Mythics.

    Remember Mythic dungeons weren't a thing when all those other bosses you listed were fought, except for Archimonde where people already had better gear from Heroic/Mythic BRF.

  10. #10
    Isn't it cool that we get more people into raiding though?
    Mythic is still where the real raid starts, in any case.

  11. #11
    Quote Originally Posted by Axelond View Post
    False they said they wanted nighthold to be a different tier. That's why there is a 15 ilvl gap and we are getting a extra 3 bosses to this tier in 7.1.
    Blizzard doesn't even use the term "tier", its mostly a player concept to classify the raids.

    The setup this time around works just like WoD did, a smaller introduction raid without a tier set (Highmaul, Emerald Nightmare), followed by a bigger raid with a tier set (Blackrock Foundry, Nighthold).

    In WoD HM and BRF were typically considered the same "tier" (ie. tier 17), if people want to start calling it different thigns this time around ... doesn't really matter.

  12. #12
    Deleted
    This is nothing but good news, it means the content is more accessible now that it was in WoD.

  13. #13
    Quote Originally Posted by exaflare View Post
    This is nothing but good news, it means the content is more accessible now that it was in WoD.
    By that logic what is the point in having 4 difficulties? If you want everyone to be able to do everything you just make one difficulty. Mythic is the hardest difficulty, it's supposed to be hard.

    Not everyone is supposed to be able to do mythic. If everyone is able to do mythic it might as well not even exist

  14. #14
    Deleted
    Who says it's not hard?

    Heroic mode content will remain hard for those who are at that skill level.

    Mythic is still plenty hard enough for those at that skill level.

    Remember you want more people playing the game and geared up, it means there are more people to carry you through mythic+ dungeons.

  15. #15
    It's time to remove one or two raid difficulties.

  16. #16
    I think its a good indication that Mythic+ is filling the role they wanted in terms of an alternate gearing path. More teams went into week one prepared gear wise for the level of content.

  17. #17
    Regardless of what you call EN, it's not going to be relevant for that long. 4 months max basically. Probably better if it's slightly easier so people can finish the raid in time:
    Quote Originally Posted by Unmerciful Conker View Post
    What?! They said soon? Well you dont hear that everyday, I dont know about you guys but that has put my mind at total rest.

  18. #18
    Quote Originally Posted by Aggrophobic View Post
    Isn't it cool that we get more people into raiding though?
    Mythic is still where the real raid starts, in any case.
    Exactly, what's wrong with more people raiding? I think its probably a good idea if the first raid of an xpac isn't ball crushing hard. It feels like more people are raiding than ever before as well.

  19. #19
    Quote Originally Posted by det View Post
    So who decides what the mark is and how tuning should be? Apparently it is best tuned and closest to the mark when nobody can kill a boss? I sometimes wonder how games would look if some members of the community are allowed to design and tune them.

    Guess AQ40 and Naxx40 were perfectly tuned?
    Obviously everyone here has an opinion since its a forum to express them. Even though the players here are a bit better than the norm, I think the consensus is the raid (in HC at least) is a little easy. The point of raiding for many, apart from fun is challenge. It's somewhat diminished for some when the final boss falls over like a one legged chair.

  20. #20
    Deleted
    this is very good, raids should be easier on heroic

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