Is there any sources as to how much damage you lose by not using 3x GBoM? In my raid one of the healers is quite insistent on all the paladins putting multiple GBoWs on the healers to help their mana regen but I thought this was a big no no?
The datamined PTR tooltips are just updating the tooltips to include the hotfix that went out this week.
Blade of Justice: 400% -> 450% = 12.5% increase (13%)
Divine Storm: 180% -> 216% = 20% increase
Templar's Verdict: 400% -> 440% = 10% increase
Solaron of <Old Guard>, Tichondrius US
Thats what i figured, and that is why i wondered why the buffs to Crusader Strike and Judgement were missing.
If you look at all the buffs to other classes, they perfectly match aswell. So as i said earlier, they must have changed their mind about the buff to Crusader Strike and Judgement.
Last edited by mmocc1b9cad4cb; 2016-09-29 at 02:12 PM.
You can check logs on Warcraft logs as well, random one here: https://www.warcraftlogs.com/reports...done&source=62
It's not something you can just ignore.
Since launch, I've stacked a lot of "Fireflash" crafted gear and Haste/Crit dungeon drops. Do the Ret buffs re-prioritize Mastery as a desirable stat once again (not that it was something to outright avoid)?
If I understand correctly, Mastery gains more value when you take Greater Judgment and are hitting a lot of mobs with the debuff, and subsequently with your HP spenders.
I am using my own character. That's where I got the funky results.
In that case, there's a lot of misinformation going on regarding the value of haste. My most recent sim did indeed show versatility slightly ahead of the others, which makes it a fairly clear winner given that it also offers a damage reduction. Time to swap out my gems.
Not sure. i've been attempting to get a FCM for weeks now to no avail. But simming myself every night the stats it wants me to go for Vers/Crit/Master/Haste. I keep telling it to *&(^ off but does indicate a dps increase with those stats. I just can't imagine the spec playing very well with low haste.
I was wondering what you'd recommend. 2.5 second crusade 840 or more judgment dmg 850, an increase of 3 Ilvl.
Finally got my first legendary and it was Justice Gaze.
Feedback: Fist of Justice still reduces the cooldown, so above 75% HP it becomes 5 seconds. This is glorious.
The damage on the helm scales with your strength, so it will continue to be useful. Right now at 851 item level, and 25,114 STR HoJ is hitting for 130,552 damage. It CAN also crit!
Does anyone else have this legendary and what have you experienced with it? I can see it being very useful along with FoJ in Mythic + and on fights where CCing and bursting adds is important (H DoN perhaps).
It's too bad that it doesn't generate a HP because then it would create a fun alternate opener on ST bosses, but I guess that's too much to ask.
Anyways, yay legendary finally!
Last edited by gusty jack; 2016-09-29 at 09:13 PM.
Question has there been a consensus formed on after going the long path to AtA of which gold talent to go for next? I was leaning towards Echo but seeing a lot of talk about AOE damage for the raids and mythic dungeons.