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  1. #1
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    Who to blame about locks in legion?

    Who is this guy?Its celestalon? I hope his dik explode.

    Sry for this but im so angry....lock was my main for long time.

  2. #2
    Pit Lord Alski's Avatar
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    It was this guy called Cztk, he ruined locks for everyone.

  3. #3
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    Quote Originally Posted by Alski View Post
    It was this guy called Cztk, he ruined locks for everyone.
    Omg such a ownage...write it to your diary.

  4. #4
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    Quote Originally Posted by Cztk View Post
    Who is this guy?Its celestalon? I hope his dik explode.

    Sry for this but im so angry....lock was my main for long time.
    I think ISIS is to blame on this one.
    Or maybe Harambe (that would be the real reason why he was killed).

    Or maybe nobody is to blame and needs to have his dick explode because it's just a game and at anytime one tiny patch could be enough to make a specific class or spec powerful again.

  5. #5
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    Quote Originally Posted by PhoenixLite View Post
    I think ISIS is to blame on this one.
    Or maybe Harambe (that would be the real reason why he was killed).

    Or maybe nobody is to blame and needs to have his dick explode because it's just a game and at anytime one tiny patch could be enough to make a specific class or spec powerful again.
    I dont care about numbers i dont want to be powerful but i want fun gameplay.
    Also dont take this explode thung 100% serious lol

  6. #6
    The Unstoppable Force Jessicka's Avatar
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    There is no 'one guy' who does Warlocks. Classes are designed largely by committee, with smaller parts of that focused on a 2 or 3 classes each. Given the class knowledge Celestalon has demonstrated in the past regarding Warlocks; I don't think he has the slightest thing to do with them.
    Last edited by Jessicka; 2016-09-30 at 10:25 AM.

  7. #7
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    Quote Originally Posted by Cztk View Post
    I dont care about numbers i dont want to be powerful but i want fun gameplay.
    Also dont take this explode thung 100% serious lol
    If your problem is fun, noone is to blame.

    Numbers are numbers. They're straight and can be observed, analyzed, compared and adressed.
    Fun is strictly personal. You can't blame someone else for something as subjective as fun...

  8. #8
    Warlocks seems to be doing just fine though.

  9. #9
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    Quote Originally Posted by Cztk View Post
    Who is this guy?Its celestalon? I hope his dik explode.

    Sry for this but im so angry....lock was my main for long time.
    Well thought out post, also extremely well written. Glad you pointed out the issues with locks in such a specific manner.

    This is going places.

    10/10 post

  10. #10
    I don't like the rotations of warlocks now.. It's to clunky.

  11. #11
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    So affliction and destro gameplay is fun for you guys?? Ok then.......enjoy rng noodles and tab 123 gameplay.

  12. #12
    Blademaster kuLiii's Avatar
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    I have to admit that I kek'd a bit.
    Quality topic.

  13. #13
    I can only speak for destruction, as I am focusing on one artifact, and it is absolutely no fun to play.
    Numbers do not matter.
    Destro in MOP used to be very dynamic, fluid, and plenty of options for improving your own gameplay on single target, cleave, and AOE with executions.
    None is present. It is clear they rushed building up the rotation and talents.
    And let's not start on mobility...
    VERY DISAPPOINTED by the class...
    what we need is a total rework of the class mechanic...again...

  14. #14
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    Quote Originally Posted by karatakor View Post
    I can only speak for destruction, as I am focusing on one artifact, and it is absolutely no fun to play.
    Numbers do not matter.
    Destro in MOP used to be very dynamic, fluid, and plenty of options for improving your own gameplay on single target, cleave, and AOE with executions.
    None is present. It is clear they rushed building up the rotation and talents.
    And let's not start on mobility...
    VERY DISAPPOINTED by the class...
    what we need is a total rework of the class mechanic...again...
    MOP's destro should never have existed.
    If you take it as your reference you will ALWAYS be disappointed.

  15. #15
    Deleted
    Quote Originally Posted by kuLiii View Post
    I have to admit that I kek'd a bit.
    Quality topic.
    Its a honor to have you in this quality thread.

  16. #16
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    Quote Originally Posted by PhoenixLite View Post
    MOP's destro should never have existed.
    If you take it as your reference you will ALWAYS be disappointed.
    Disregarding KJC, what was wrong with MoP destruction?

  17. #17
    Quote Originally Posted by Cztk View Post
    Who is this guy?Its celestalon? I hope his dik explode.

    Sry for this but im so angry....lock was my main for long time.
    lmaooo 11/10 would laugh again

  18. #18
    Quote Originally Posted by karatakor View Post
    Destro in MOP used to be very dynamic
    Seriously, what is wrong with the people like you? Take MTap, take CDF, take Era, weave it all in together, then weave it all in together during a bossfight with movement, THEN tell MOP's Destruction was "dynamic".
    It'd be funny if it weren't so pathetic... No, what the heck, I'll laugh anyway.

  19. #19
    The Patient Locknrollen's Avatar
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    Quote Originally Posted by Cztk View Post
    Who is this guy?Its celestalon? I hope his dik explode.

    Sry for this but im so angry....lock was my main for long time.
    Good read!
    Former highend raider. Now highend moron

  20. #20
    Deleted
    Quote Originally Posted by Degn89 View Post
    Disregarding KJC, what was wrong with MoP destruction?
    1. Absurd numbers (mainly Chaos Bolt overtuned but also Incinerate, your filler, hitting like Optimus Prime)
    2. MF in ToT. "Yolo 1 billion yards aoe. See ya"
    3. KJC
    4. More HP than tanks
    5. FnB making shard generation completely insane with only 3 targets.

    Last but this one's not on the class design but I find very few people talking about it : SoO was THE perfect raid for destro.
    Adds everywhere, heavy aoes. This counts a lot. The same spec in any other raid may not be that strong.

    That's why, As this specific gameplay in these specific conditions will prolly never be back on, I think it's a mistake to take it as a refereence to compare future destro/warlock designs.

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