Technically flying came mid expansion in WoD as well and after patch 6.2. So, mid expansion can mean well after the last major content patch with Legion as well. So, this is why you can't trust what they say and look at what they actually do in regards to flying and when it will be available to test.
no blizzard is not reasonable about feedback, they pretty much ignored every one who goes against their vision and only accept as valid one those who come from a restricted circle of chosen one yes men.
I not even in a million of years buy all the excuses about flying being removed for the sake of immersion, wpvp, etc, flying has been removed to slow down peoples and save a bit of dev time when creating zones.
Which quest mechanics are being exploited?
I started playing WoW in Nov 2004, and never once found a quest you could do on a mount. If you have proof, please, show it. Ive been asking for two thousand pages where these magical mounted quests are, but no one has been able to show one.
In that event I don't know of any quests that may be exploited via flying. They can be completed faster given the speed of the flying mount, but that would not be considered an exploit any more than using Path of Frost to get to the central island in Suramar to burn the orgy boats, would be considered an exploit or maybe the Demon Hunter double jump which may get your across obstacles you otherwise couldn't get across without the extra jump. Unless people are gonna start whining about that too.
I think by now many people have already explored the map. There's no point in keeping them grounded. Even on PVP servers. I find the world PVP excuse a load of fly infested shit. There's no world PVP unless both opponents are reasonably equal in strength and level. Five guys slamming on one guy over and over is not world PVP.
There are shared points of interest on the map where people can engage in PVP if they want. Anyone who says this is a vital reason to keep them grounded is being a moron.
Also I find nothing more selfish that DEMANDING people play how YOU want as opposed to how they want. Calling them lazy or even cheaters if they do not adhere to your rules (note I'm not talking about you). The Legion maps are entirely accessible by ground mount so these fucking people can't say that ground mounts limit their access. They might not be as fast but the Broken Isles are just as accessible, so nobody is obligated to use a flying mount if they don't want to.
The fact is the new areas are small and crowded. I don't like that and I especially don't like it because of the fucking people who have whined about this no flying bullshit which made the reduction in size a possibility by lowering the standards with their moronic whining that has nothing to do with concern about the health of the game just with their little sick, perverse desire to fuck other people over.
I shit you not, these people get off on seeing you be annoyed by not being able to take advantage of the ability to move around easier. A big middle finger to those guys. They are a plague on this game.
you've obviously never played a Druid.
I could do all collection quests in flight form in Cata. That was when they allowed flight early on, during leveling too. Obviously, I was first in my guild to hit max level. Server first was a druid too.
Of course that's not a flaw in flight itself, but it was definitely the catalyst. Even doing collection quests in ground travel form, I'd have to be wary of mobs nearby. There was no need to with flight when they insta de-aggro as soon as you hit the sky. Literally do collection quests with mobs running at you, and take off before they reach.
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Then you're countering SirCowDog's own claims that only flight is being ignored while Blizzard listens to everything else. Of course, this is just opinion we're talking about.
When you calm down and start reading Blizzard's updates more frequently from an objective view, you'll see that they're reasonable. Now let me make this clear - I say reasonable, not agreeable. What I mean is that Blizzard's choices have purpose behind them and are within the realm of common sense. This does not mean they abide to player logic or player reasonings. What this means is Blizzard has their own reasons and they make sense within the context of development of a MMO that affects a WIDE range of players. Sacrifices ultimately will be made for the greater good. Warlocks have to have Metamorphosis removed to have Demon Hunters playable, pissing off a sizable chunk of the Warlock population.
Of course, when you're in the mindset that Blizzard is only out to screw you because they've been screwing you on the one feature you admire most, then I can understand your sentiment. It doesn't mean Blizzard is unreasonable for not adhering to your personal whims and demands. Reason itself is fairly subjective, but projecting our own perceptions of faults and failings onto Blizzard as though there is an underlying conspiracy is fairly ridiculous. All you need to dispel those fallacies is a basic understanding of how game design actually works; and not just from an enthusiast/player perspective.
I really do totally understand their point, that requiring a raid boss kill for loremaster is unprecedented and undesirable, but I wanted to say that I loved Good Surimaritan, and had a blast doing an in-depth max level quest chain, raiding and all. I enjoyed doing pathfinder too, and now I'm just super curious what the next part willl consist of.
The massive no flying threads started eight months before WoD even launched. By 6.1 it was very old news.
March 8, 2014 for the Warlords thread here.
http://www.mmo-champion.com/threads/...ut-entire-xpac
This wasn't the first either. It was the one we ended up keeping open. There were others before.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
There was flying threads on the official forums, but they didn't increase in intensity until after patch 6.1 when Blizzard made the news by saying flying will not be part of patch 6.1.
On MMO Champ the threads started well before WoD was even in alpha which is correct as your link shows and demonstrates.
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WoD's Nagrand you could stay mounted and complete quests there. I find it interesting that Blizz doesn't see it as an issue that players being able to attack NPCs on a ground mount while claiming that it is balanced. Meanwhile for a flying mount you have to cast and drop combat for a flying mount usage, so why the hypocrisy?
While I think that has a whole lot more potantial for entertainment than being on the ground does at max level.
I'd still they rather stuck with a TBC or WotLK model. Even though flying at the start of Cata wasn't a problem it was still better than anything MoP, WoD or legion has going for it but TBC and wotLK got it right in both allowing flying when they did, how it was done and where.
wow just isn't wow at max level without flying.
Reading between the lines, "mid expansion" may mean the half way point of the life cycle of the expansion. If the average cycle of an expansion is roughly 2 years or more than a year or so is mid expansion.
WoD flying mount usage came sooner than the one year mark, but not that much sooner. It is hard to say if that was because it was planned out and more likely because Blizzard's hands were forced due to the backlash.
Stealth can remove you from the game. You are no longer in danger when sitting in the right spot.
Mountains can remove you from the game. Want to avoid mobs afk? Just run up a spire or hill and AFK.
Garrisons can remove you from the game. Want to avoid all danger? Just hearth.
Capital cities can remove you from the game. See above.
Want to dodge PvP and avoid danger? Duck into an instance or step through a portal and your PvP is disabled.
In the interest of fairness, a great many things can remove someone from the game. What makes flight unique is not the ability to remove yourself from gameplay, but the ability to hop over obstacles, mobs, etc which you might not want to deal with. This is why I play a rogue with a goblin glider. Vanish allows me to get my hit in, and then dump every bit of aggro on the other guy, then just afk til the mob is dead to collect my gold/loot. Flight is a very powerful tool when available, and every player... myself included, would use it at will. I don't fault people for wanting to use a legitimate in game mechanic. I fault them for not being more honest about why they want to do it. Lazyness. I fall into the same boat.
Last edited by MasterHamster; 2016-09-30 at 07:40 PM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
no i'm not countering him i'm saying there is a difference btw feedback and our boss storming the meeting room demanding why he is losing money due to miss communication or a wrong and fretted decision.
For the great good? is that some sort of new blizzology fate? They simply follow their own agenda sometime it's dictated by making money (they pissing off warlock over meta to introduce xxxxIllidanxxxx and pissing them again making the class crap, again after tons of warlocks have pointed it out during alpha and beta but hey they weren't the world top warlock so who cares) and sometimes following their own personal preference, like Watcher being the herald of the "math over fun".
I will write it here the next thing they are willing to remove is the automatic matchmaker, i will patiently wait on the riverbank to see who gonna lose it's job when that backfire.