When I run my character through SimCraft, I get weird result concerning stat weights :
Intellect=8.08
CritRating=6.01
HasteRating=5.84
MasteryRating=6.75
Versatility=6.61
Should I follow these stats weights or did I do something wrong ?
When I run my character through SimCraft, I get weird result concerning stat weights :
Intellect=8.08
CritRating=6.01
HasteRating=5.84
MasteryRating=6.75
Versatility=6.61
Should I follow these stats weights or did I do something wrong ?
https://binkenstein.wordpress.com/20...-stat-weights/
You probably have a lot of Haste, so the other stats are now more valuable.
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Make sure your talents and boss options are correct before you sim. your stat weights will also fluctuate based on the talents you have when you Sim. If you Sim pure single target (starlord, INC, BoTA, NB). Haste should be best. However if you switch up talents (say, Fure of Elune) or add an extra mob to cleave or set the fight style to something other than patchwerk it's going to skew your ratings.
Can someone link a good pawnstring for moonkins?
But people said there isn't a cap on haste?
If so, where's the cap?
There is no cap. That doesn't mean that it is always better than other stats.
The value of gaining other secondaries increases as you get more haste
There are too many factors to give any kind of cap. The talents you're using, what your secondary stats are currently at, the trinkets you're using, legendaries you're using, etc can all factor into stat weights.
If you were to put on that higher ilevel gear and re-sim your character at 5885 haste, most definitely SimC would now weigh haste much higher. When stat weights are that close just aim for gear with haste + your next highest weighed stat, in the OP's case mastery. Remember that stat weights are not perfect because they are the weights with your current gear on.
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It's always the case. Increasing any one secondary increases the relative value of all others.
If you just sim your character as is, you get the weights for your current gear. It doesn't tell you what piece of gear would be good, it tells you how much better you would get if you were to get more of that stat than you already have while leaving everything else the same.
As soon as you swap gear, it no longer holds true. It's pretty much only good for deciding which enchantment and gems you want on an unenchanted/gemmed piece, and what food to use.