I would have thought that too; however, we see multiple examples of Horde and Alliance races working together in 3rd party factions. Darkmoon Faire, Twilight Hammer, Cenarion circle, etc. I think the underlying thought is, how many times do people switch sides because the side they fight for no longer fights for the same goals.
Last edited by -Joker-; 2016-10-05 at 04:12 PM. Reason: fixed grammar error
How is that far from the truth?
Sylvanas looked for a greater body to protect her and her people. She could have never held off against both horde AND alliance. The horde (formed in WCIII) was comprised of trolls, tauren, and orcs. When WoW started he inclusion of the forsaken was out of necessity on the part of the forsaken. The horde didn't NEED them, THEY (the forsaken) needed the horde.
Sylvanas has always been a wild card, and done her own thing. Seen in WotLK and in Cataclysm. In cataclysm in particular Garrosh established a strong orc presence in Lordaeron for the sole purpose of keeping the forsaken part of his war machine, and keeping watch over Sylvanas.
So no... not "far away from truth".
Just letusdo PvE content together atleast
(1) You don't speak for everyone
(2) You don't even speak for the "purist" as you claim to be, as most "purists" want flying removed.
(3) Completely fabricated numbers that aren't based in fact or real data "i bet if they did (x), (y) would happen"
(3a) You don't know the number 1 reason why people "quit". You don't have access to that data.
(3b) You have no idea what their servers are capable of these days (i mean do it... name 1 fact about servers, specs? number of servers?) so how can you make the claim they wouldn't be able to handle an additional 5-15 million more... and where do you get those numbers? I'm pretty sure I know where you pulled it from...
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Nobody seems to bat an eye at same faction RBGs, or that sometimes you are put on alliance side when horde. Not sure why this is such an affront to everything good and holy about WoW.
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That is a bad example cause...
We have cases were Bowser don't kidnap the princess (But Mario -there is a Princess Peach game-), and there are a couple of Zelda games were Ganon is not even in the game.
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Actually, you will be surprised how much does faction war fuel WoW, it may not be the main fuel for their story, but it is for their community (and that's why its needed)
Not sure why you are here, because it definitely isn't an attempt to have discussion.
(1) unintelligible
(2)That pretty must establishes your frustration regarding all the terrible changes the game has gone through. Wanting to maintain what you perceive is the last remnants that are "left of the game" is indicative of a self proclaimed "purist". Give me vanilla, or give me death!You are trying to further change it and we are trying to defend what's left of the game after 10 years of abuse.
(3) Is it... because I am still not seeing a source. This is called deflection, and an example of your lack of effort to have any sort of discussion
(3a) More deflection
(3b) More deflection still
Holy paladins: Ignoring a valid point. An example of a quasi intermingling of race/faction that everyone has been perfectly content to ignore despite its implications of pulling one out of the "immersive experience".
So if you're here to discuss... discuss. If not, kindly leave.
Don't pretend Horde vs Alliance exist, especially after MoP, because Red-Alliance (traitors) saved the Alliance SO MANY times. I've lost the count.
I d like to see a way to do PVE content with other faction members, as it is possible to make cross faction guilds in TESO. There is no point in having faction segregation for PVE (and even for open world it is debatable as the open world content in expansion is no longer designed with having two opposing faction).
Even on so called PVP sever you often see some massive imbalances between horde and alliance, with everybody going to the server with the most players from their faction.
Interesting perspective.
You don't think you could fuel the same conflict between players based on actual in game decisions?
The story could actually still play out the same way, but your decisions determine "faction".
Just as a quick (probably poor) example.
What if on the decision of Sylvanas being given the mantle of Warchief you (as the player/revered hero) are asked to cast a vote. Yay or nay.
Yay: Story plays out as we have seen.
Nay: She drops your ass and you enjoy the Vol'jin funeral pyre from the comfort of the spirit healer.
From there, in all of the Broken isles, you are part of a faction that opposes Sylvanas.
TESO has a very good multi faction pvp system though. Much better than wow's (which has been forsaken after vanilla, open world pvp has simply 0 impact on anything). Even on PVP server people very often don't even fight when they encounter a member from the opposing faction (too much of a hassle).
In wow I have friends both on the alliance and on the horde side and would like to play in PVE with both, but it s simply impossible with the current system.
Good job on finding the intended purpose of my avatar though.
Last edited by mmoc18e6a734ba; 2016-10-05 at 06:05 PM.
I'd be fine essentially removing factions. Sure, leave them there purely for aesthetic. Maybe limit capital cities and towns to their respective factions, but open up everything else. Blizzard is essentially cutting the playerbase in half. There's around 50% of players I cannot interact with because of factions.
I've never heard a convincing argument to keep them; reading the thread there's no real good argument here either. The opposition mainly just wants to have conflict for the sake of conflict.
WPvP is dead, and has been for almost 11 years, ever since instanced pvp rolled out. Instanced PvP can easily be made to work with no factions. You could even do a mercenary-esque fix where whatever faction you play on, your team appears to be that faction, and the enemy team is the other faction, regardless of actual race/faction choice.
Essentially doubling the number of friends you can play with would be incredible, and would pose little to no drawback.
Scrub Resto Druid Trying to Make a Difference
Might as well encourage Blizz to completely eliminate all remaining vestiges of RPG, right?