blizz made all trinkets worse, they made them do direct damage to avoid them stacking well with cooldowns and such and to lower damage values overall, they've been trying to stop some specs from doing 50% of their damage or more for the fight in the first 30 seconds for a long time now, and by just making trinkets shitty, fun, and unrewarding, they kinda' succeeded at the cost of some degree of fun, but somehow the emerald nightmare raid trinkets came out even worse than most other trinkets from everywhere and ilvl is really most of what they seem to have going for them
also @
Argenon trinkets are ignored in pvp now, all that matters is their raw ilvl, and that only matters slightly, all procs are turned off and the static stats are ignored despite them still being lit up, so you just get that small amount of scaling, and even that matters less than artifact level
yeah though, your bis trinkets for a lot of specs now are going to be coming from mythic+ or you're gonna' be upgrading that darkmoon card every patch of the xpac if you got it (or even worse you pray for a really high dinosaur su'esh world quest/boe world drop trinket)