I really do think its all because of Garrison gold, and wowtoken.
How is that new?
The change i see is; it not being called GDKP anymore.
More than a few are selling ingame services with PayPal or CsGO skins.
Well going by the token prices ATM you're looking at being able to get(at EU prices) ~700k per week max. Based on the prices people listed here by other people you're looking at being able to get a HC + NM clear using that money, per week. In order to get that you're looking at using up 200 euros per week so if we consider a month as 4 weeks you'd need to spend 800 euros per month so you can clear the raid more or less every week on normal + heroic. I'm not familiar with mythic boost prices but judging by previous expansions it's so ridiculous at the moment it's not even worth looking at.
When people are saying that a majority of people are buying boosts for real money(through changing tokens to gold) you're most likely wrong simply because of the cost associated with doing so(~200 euros / week). If you want people to take you seriously then give some sort of evidence.
The other case which is the more common one is people buying boosts using gold they make in-game through farming, AH, etc. Again, you're going to need to give some sort of evidence that a majority of people are actually buying boosts since right now your argument is "I see people spamming trade selling ergo everyone is buying". While people are selling and people are most likely buying that number is nowhere near a majority. You're assuming that everyone has enough money to buy boosts and are willing to spend it but you're sadly mistaken. A lot of people simply don't have that much money because they waste it on random shit or can't be bothered to make more. Right now i'm sitting on i think 600k with my sub for the past year? being bought from in-game gold which is by no means a lot but seldom do you see people with more.
The biggest problem with this whole thread is that no where do you give an argument as to how people buying boosts is a bad thing. It's pretty much "STOP DOING THINGS I DON'T LIKE!" which while it works if you're 5 and don't want to eat your vegetables doesn't hold a lot of weight. The people who buy boosts do so because they have the disposable income(gold) to do so. In the end they buying it affects no one(unless you consider the gold moving from them to a gbank a crime against humanity).
Are there really more carries in trade? Or are they just more visible because we spend more time in trade-linked locations?
You guys say it is not a problem.
But how would you feel if you could buy Mythic raiding gear from in-game store or for gold at a vendor for everyone?
Doesn't matter, it's not the same. I could ask you how you would feel if I bought a Ferrari, and it would have as much to do with this topic as your question.
It's only a problem when it's sold for real money, as that's against the rules. Other then that, why care? What is the direct impact to your own playtime? It doesn't matter where someone else got their gear from, it doesn't matter how they got their gold, it doesn't matter that some group you aren't even raiding with boosts someone, so... I really don't see the impact.
They're not selling them for gold, they're selling them for IRL cash.
I would say that it is the cheap price to pay for being able to group up Cross Realm. I will agree, that there are a few problems with it, but i don't think it is a game breaking problem, which needs instant fixing.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
Even method are selling carries and mythic + boosts
It's not the first time spammers haven't been banned.
They spam it, tell you to go to their "Skype". Then tell you that it costs real cash.
That's how they avoid being banned. Nobody will bother boosting you for gold. 15 "Boosters" for what? 200K? 300k? Each .. week? That's like what, 80 EUR on 15 players.
To do the math for you, that's 5 EUR for 1-2 hours. Sitting at 2,5 EUR /hr.
Nonono, they're selling these for premium prices such as 350-600 EUR for a HC boost.
Last edited by Kezotar; 2016-10-10 at 11:24 AM.
Items/Boosting for gold isn't a new thing...
I've been selling items / runs since TBC. I used to host Gruul 25 pugs and reserve and sell DST when it dropped for anywhere from 5-10k gold. This has ALWAYS been a thing and will continue to be. People used to buy shitloads of gold through Chinese seller websites for better value than you can get WoW tokens for. I made my first 1 million gold throughout WOTLK by hosting 25 man full clears of TOTC and Icecrown 3-4 times a week on ults and reserving ALL of the BOE items. There were literally times I would make 90k a run if I was lucky. We would also run BOT trash over and over with the first BOE reserved then roll out the rest MS/OS. Then while raiding with Fatboss we would sell full Firelands HC runs for about 150k per run, boosting 2 people per run once we were clearing DS. The majority of players paying for these "services" most likely bought their gold via external sites as the token wasn't available.
People have and always will make gold through raiding and boosting other players, these players will generally purchase gold with real life money via external websites or through the WoW token.
Can you please stop pretending this is some sort of new revelation. The fact it's extremely easy to create / host a pug group of your own makes it more apparent people are doing it, it doesn't make it something new though. Now 5 man content is relevant in terms of item level drops of course you will see a large influx of people cashing in on it...
Last edited by mmocf6edb8744c; 2016-10-10 at 11:31 AM.
It actually does.
It skews the whole reward system. First of all it is the principle of earning the best gear through skill and teamwork. This principle have been infringed upon.
Second of all, you would like to think a 870 geared person who have done 10+ mythic runs is actually an individual that have the gear, skill and knowledge to help you complete aforementioned dungeon difficulty. However, this is an illusion now. That person might have been boosted and are now looking to get carried by getting invites to content he is not actually a helpful factor in completing.
I care about both of these points, and i have a feeling i am not alone.
Raid guilds advertised their runs in trade chat a lot back in Vanilla (as it was the best way to get PVE gear). They were not as common, as only guilds that were able to keep a solid roster/poach from guilds stuck in MC etc were able to do this. If we had 5man dungeons with gear setups like we have now we would have seen more of it.
That and Vanilla was crap for farming gold. No dailies, professions were kinda hard to level and were expensive to level. Elite mobs dropped slightly more silver than most normal mobs and only way of farming it cheaply was Warrior mage - healer groups. Mage to make water, healer to heal and warrior to tank.
If you could play the AH back then you could have made a lot of gold. If you were a raiding healer like me, you were most likely struggling for cash and did a lot of shitty 5man dungeons to make enough money.