To do low dps because of it's insane mobility?
Don't you think that Blizzard is thinking "Well they have unlimited mobility, so their dps should suffer because of it"?
I'm starting to think so.
To do low dps because of it's insane mobility?
Don't you think that Blizzard is thinking "Well they have unlimited mobility, so their dps should suffer because of it"?
I'm starting to think so.
Well, if you look to what they said about Death Knights being highly inmobile and to compensate they should do more damage when they get close to their target, you'd assume a high mobile class would do less damage.
But yea, Death Knights suck regardless, and highly mobile classes, such as Demon Hunters and Monks, are doing some of the best DPS. Blizzard is talking out of their ass. They're just lazy. Tweaking numbers isn't hard, certainly not with thousands of parses providing more than enough insight.
A more justified approach would be: you do less DPS, because you have four buttons in your rotation. But yea, it doesn't matter what they say, because even after 12 years, they still can't properly balance their game. And it really seems like they can't even be bothered with it.
Last edited by Statix; 2016-10-12 at 12:28 PM.
Statix will suffice.
BM is fine. Short range cleave is fine. Single target is competitive at 26 traits and good single target relics.
I read somewhere a while ago that blizz's philosophy on bm vs. mm is basically that bm gets the cool pets, mm gets the dps/raid spec. BM doesn't get to have awesome pets AND the best dps. Why would anyone choose MM if that were the case? Which is why mm usually better for raiding than bm. I know I'd like to be able to use all the rares and spirit beasts I've tamed over the years, but I raid, so I'm MM. Sure bm can be competitive, but all things being equal, mm will be the better spec for raiding. I know I beat our bm hunter even though he's better geared. And if you look at logs, it's mm.
warcraftlogs DOT com/statistics/10#difficulty=4
Last edited by adamaj; 2016-10-11 at 05:51 PM.
Yes.
/tencharacters
First of all BM damage is not that bad.. far from the best for sure.. once you get 26th talent your st gets a lot better and you have the best aoe in the game imo
Second i have played enhance shaman and Marks i think its hilarious people say how BM is so easy so it can't have good damage.. those 2 specs have huge damage and cleave but the rotations are also easy
I play BM for 5m content and it performs incredibly well with AoE and burst single target, which is all you need really. I wouldn't raid with it though simply because 1: MM is better for prolonged ST and cleave with spread out targets and 2: pets can be retarded sometimes. I don't think any of the Hunter specs are massively entertaining but my god BM is so so dull compared to the others.
I remember you... In the mountains
As someone who loves ranged mobile specs and strongly supported the fully-mobile designs of BM and Survival in past expansions:
Yes, there is a mobility tax. Fully mobile specs should do less DPS than immobile specs: they compete when movement comes into play. That makes sense and is good design, and is proven to work. Hunters have typically done a lot less DPS than other classes in Patchwerk situations but we become competitve when pretty much any raid mechanic occurs. That's exactly how hunters should be, not this pseudo-caster garbage MM is heading towards.
Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.
I think Blizzard is just getting worse and worse at "Balancing" the game.. if that is even possible.
BM should be severely punished for being a no-brain spec.