Originally Posted by
santy
What are the cries about "RNG can be bugged" popping up?
There is pretty much no way RNG can be bugged, there can be a bug that if RNG rolls the number that should spit a legendary at you but doesn't. If an RNG system was bugged then it would likely be someone has set the boundaries wrong and no one would get a legendary.
Lets say on a roll of 1-100 only 100 is a legendary. If you roll 100 and don't get a legendary, that's a bug (not a bug with the RNG system mind)
Of course, the chance of a legendary from any given lootable object is less than 1% but the bug previously was the bad luck protection was too effective so even though you initially needed to roll another 100 to get your 2nd legendary it very quickly reached a point where 99 & 100 were enough, and then 98, 99 and 100. So on and so on, meaning sooner or later it was becoming more likely than not you'd get another legendary.
It's a huge simplification, but all an RNG is, is a dice-roll. Bad luck protection either just widens the range of numbers that are a legendary trigger, or adds a number to your initial roll in an attempt to push it closer to the legendary threshold.