Another one huh.
Think about this: Millions play this game. Some are very lucky, some are not.
/thread
Another one huh.
Think about this: Millions play this game. Some are very lucky, some are not.
/thread
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
If that was what it was, nobody would bitch about it. Problem is, if you get a legendary, you have an increased chance to get more. There are more people who have multiple legendaries, rather than 1. That's the issue, and it's still in effect. Further a problem in that, as stated before in the thread, some classes don't function properly without their BiS legendary. Some twat who got lucky with a legend is automatically better than another who doesn't have it, unless the difference in ilvl is ridiculously steep, is just salt in an open wound at this point...which is also a thing.
I understand most gamers are quite stupid and can't understand RNG.
But is it seriously that hard to grasp than even if rolling two times 1000 on a /rand 1000 is neary impossible to do. It will still happen to some people.
And that doesn't mean that /rand 1000 is broken.
So you are contradicting yourself...
The odds of rolling 1:1000 twice in a row
1/1000 * 1/1000 = 1/1,000,000
Metric can change varying on loot chances..
The likely hood of getting two within a 45 minute span is as you said nearly impossible.
So the odds of it happening to two people would be even greater. I know of two people this happened to. You understand how low the chances are right?
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
It's also "possible" for me to win the lottery.
It's also possible for me to win the lottery twice.
That doesn't mean its a probable occurrence. Most of the population don't even have on yet. You mean to tell me multiple people can get more then 1 in a day? You understand how unlikely that should be right?
Take for example unholy dk, either you have the BIS bracers, or you suck monkey balls on raids. Like seriously, as if the class was balanced around it and you miss about 20% of your dps by not having it. Very fun to sit on the bottom of the meters and be benched due to low dps you can't really remedy?
Considering the few I've seen from here alone, being a tiny percentage of the playerbase visiting, I'd say that alone is alarming. I've seen it happen in game to people in my guild, other people on my realm, in other guilds too. Like I said on one of my other posts, there's a website that is tracking it (or at least, for one guild, I can't remember), I'd love to see it again.
If your entire purpose and reason to unsub in this game is to receive an RNG item, maybe you should just stay unsubbed.
OP- RNG is RNG is RNG is RNG.
- - - Updated - - -
Lol. Comparing winning the lottery twice which is in the 1 in billions of chances, vs someone getting lucky with some legendary drops a month and a half into an Expansion is downright stupid.
- - - Updated - - -
Well.. it doesn't. Blizzard said many times content is tuned around at MOST 1-2 legendaries in a full raid.
Why not
I have one lucky paladin alt who i do not dare to level up (that toon just was so lucky that get full BIS geared with like 90% WF gear in 2-3 weeks every raid)
Last edited by mmoc2b5ad7a33a; 2016-10-12 at 09:58 PM.
The problem was they reduced the chance of a legendary with a hotfix some weeks ago, however when doing they've since admitted that they accidentely increased the chance of another if you already had one. The result is someone who got a legendary before it was hotfixed benefitted from a chance of another (and another), whilst those who didn't have one had even less chance of one than before the hotfix. This was backed up by confirmed reports of some players getting two or three legendaries is as many days, some even got more than one in the same day.
This was Blizzards original response to their error, since this they've been completely silent on the issue and that's one of the reasons so many people are angry. Everyone can understand RNG but when evidence proves that its flawed then people are right to question it, the longer Blizzard remain silent the more it'll fester between the haves and the have nots.
edit:
Everyone complaining is fully aware that the vast majority of players are those without a legendary, but continually throwing the "It's RNG, are you stupid?" line at them is ignorance on your part. The bad protection that they tell us was coded into Legion was found to be flawed within weeks of it's release, there's still nothing to suggest it has been fixed. Right now I'm neutral on legendaries as I'm beyond the point of caring anymore, although I do question why they're continuing to push their bad luck protection system that clearly doesn't work.
I'm sure everyone would be happier if they just said there's a 1/100 chance of one dropping from a WQ chest or mythic boss no matter how many you already have. All they've told us so far is that they reduced the chance of one, so it may well have been 1/100 on release and now be 1/1000 for all we know. I know it's just throwing numbers in the air but it would explain their reason for not given us actually numbers instead of an algorithm I'm not convinced even exists.
Last edited by Blaiz; 2016-10-12 at 10:59 PM.
I also don't have my first one yet, not on any of my characters. Seems like we'll get same ilvl drops from raids soon, so getting a leggy only then would seem such a let down despite the useful proc thingy. Unless their ilvl scales up with patches so they stay legendary. Or perhaps the same way as previously, by looting things that boost their ilvl.