Neither do I.
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Its not. You just don't understand what is and isn't important.
Its the lowest impact, but its still something that can be extremely useful for a damage dealer.
It IS useless for a tank in most situations, but its still a very high item level piece with an enormous upside.
You just need to learn how to use it properly.
Owner of ONEAzerothTV
Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
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It's alright, I got my BIS legendary.... Almost deleted it, with fraps running to show blizzard how much I hate the system. Didn't because people have been complaining about the super RNG loot forever and they continue to ignore us.
I am not trolling. The legendary neck would only be a dps loss at very particular gear levels, like if you're sitting at exactly 17% haste with the crafted. The legendary has 338 more secondary stats in total which will yield more dps unless you have some colossally fucked up stat weights. Right now for me, mastery is holding pretty steady at around 6.5-7 per point, while haste fluctuates between 14.5 and 1.4. Usually though, haste is around the same dps as mastery. You should only ever stack haste like a motherfucker if you're below 17%. After that, you need to be very careful with when you take haste vs other stats, as you can easily find yourself in a situation where you're enchanting for almost no dps.
If you're not the kind of player that is willing to maximize every single stat point, then you will in almost all cases be better off equipping your highest ilvl gear and gemming/enchanting for versatility. The 10% damage increase was an exaggeration because most people have no clue what they're doing with their characters and I wanted to hammer home the point that when in doubt, go for ilvl. Most people are not capable of going deeper with their class than reading a guide that says haste to 30% > crit > vers > mastery > haste after 30%. What people don't get is that every point of anything changes the value of everything. Stat weights are a constantly moving target and haste moves more than any other. It's silly to not take 45 ilvl because there's a small chance that haste's value might be absurdly higher than it should be for every single point of that crafted neck.
If you cannot quantify every upgrade/downgrade in exact numbers, "X will increase my dps by 932" then you're not informed enough to make decisions about your character with any degree of accuracy. At that point, any change that you make is a shot in the dark anyway, so you are far better off taking the higher ilvl both for the more total stats it provides and for the boost in stamina.
I only brought up my parses because someone called me a retard without giving any hard evidence as to why I was wrong, so I was being a cheeky dick. And for the record, I don't just do good on one normal fight. I'm ranked 95% or better on every fight in normal and heroic, 98 or 99% on most fights. I'm ranked that high because I actually give a fuck about maximizing my character. When I got that same neck, by swapping around gems/enchants/trinkets/talents, I managed to turn it into a 20k dps increase, and I had an 850 crafted with haste and crit at the time.
Only a child would be content because he got a legendary, bragging rights obviously. Real players actually want upgrades, so i understand completely.
Such ignorance, sim it, that neck is a 5k DPS loss for my Ret against my 850 crit/haste neck, it's total shit.
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You are 100% wrong, it's awful, you clearly haven't done any Ret sims with this neck against one with haste/crit.
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This is basically how Ret is with mastery, but backwards, it's an absolute trash stat for us unless we are doing AoE with the Greater Judgment talent... Anything with Mastery is awful, the neck is a downgrade, sims support this.
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.
I go way beyond simming every piece of gear. Sim every piece of gear with every talent combination. Find out why something sucks, not if it sucks. If you know why it sucks, there might be something you can do to make it not suck. Change your talents, sim yourself with scaling, change trinkets. If you have high haste try dropping down to 17% via changing enchants/food and stack the fuck out of crit. Different talents and different amounts of certain stats will cause drastic shifts in your stat weights.
What talents do you raid with? What haste% are you at? What enchants and food buff do you have? What trinkets are you using and which trinkets do you have available?
I don't save my sim results and my gear has changed substantially since the sim I mentioned
My legendary research finishes tomorrow, and if I don't get a third legendary before then, I will try to fit the neck back into my gear over my current 870 neck. If you'd be interested in my results, I can post those to the ret guide thread.
For someone that loves to sim so much, I find that a very weak excuse to not make a new sim using those two necks. Even if your other gear has changed and your final result will be altered, at least then you can show what your current gear situation would give us. And if that doesn't support all your trash talking, then perhaps the OP has a legit concern about his gear as well.
"I just simmed both of them", alas, is not very informative, nor accurate.
I'm assuming you wanted to accurately make a point, but you can't make a point without giving us the full rundown of what you just simmed and how.
It's all in the details, both the devil and the DPS.
How much haste did you have when you ran your sim with the legendary neck?
That is very important, considering that up until about 30% haste, haste is the best stat money can (literally) buy.
The legendary neck is in all likelihood going to pull ahead of that crafted neck in sims if you can gather up the haste from the rest of your gear without having to sacrifice high ilevel items for lower ilevel items for the sake of the haste "cap".
Granted, most people don't have the extra gear ready to go, and trying to fit that neck into to your gear set while gaining an increase in DPS is going to be somewhat more difficult than with some other legendaries; but it doesn't mean the necklace is worthless or that anyone is "massively wrong".
You just need to consider more variables and be more thorough. Bold statements without the math or sims to back them up are ratheress useless.
Last edited by Fatali; 2016-10-13 at 09:23 AM.