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  1. #1

    "The Spear of Rethu polearm is now correctly a 2-handed weapon."

    http://blue.mmo-champion.com/topic/7...ober-12/#post1

    "The Spear of Rethu polearm now scales properly from character level 1 to 100, now properly appears in the heirloom list, and is now correctly a 2-handed weapon."

    LMFAO.

    This was noted since fucking ALPHA that it was a 1-handed polearm, there was multiple threads about it throughout alpha and beta, and it took until after it went live for them to fix it?

    How does this happen?

  2. #2
    Quote Originally Posted by Bovinity Divinity View Post
    How does what happen? That a low-priority thing that doesn't really affect anything in current content didn't get fixed as fast as other things?

    I dunno...reality happened?
    There was blue topics specifically for professions in the Alpha/beta forums and people pointed it out so many times, made so many threads, that by the time it came out live with still no comment (till a week AFTER it was available) made everyone assume it was supposed to be 1-handed.

    Now that they say that wasn't there intention, that it is supposed to be "correctly" a 2 hander, it's a joke.

  3. #3
    Merely a Setback FelPlague's Avatar
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    yes. it was suppose to be a 1 handed polearm...
    like all those 1 handed staves
    2 handed wands
    1 handed guns, bows, crossbows
    2 handed daggers
    2 handed offhands
    2 handed shields

    aww yeah man...

    no it was odviously something off their radar that they were too busy doing other things to notice, or be able to spend the time on
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  4. #4
    Banned Video Games's Avatar
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    They don't actually listen to feed back despite what the people on this forum claim while yelling BETA IS BETA!

  5. #5
    Quote Originally Posted by KayRule View Post
    This was noted since fucking ALPHA that it was a 1-handed polearm, there was multiple threads about it throughout alpha and beta, and it took until after it went live for them to fix it?

    How does this happen?
    You probably do not work in the software engineering industry. Bugs have priority. They are probably were working on more important things like partially completed feature. Stability bugs. Performance bugs. Etc. A broken weapon would be further down the list and now they have the time fix it.

  6. #6
    Well, it probably takes three or four dozen people to spin the "LOL RANDOM WHEEL OF NERF", which is probably made of stone or something. Not a lot of staff left over to do anything constructive.

  7. #7
    Herald of the Titans MrKnubbles's Avatar
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    I thought it was supposed to be a 1h Polearm... maybe they realized how few classes could actually utilize the weapon. Um... Monk.
    Check out my game, Craftsmith, on the Google Play Store!

  8. #8
    It wasnt on their "care to do list" until people started to obtain it on Live and started to PVP with it in the lower level brackets. Not to mention soloing leveling dungeons.

  9. #9
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Video Games View Post
    They don't actually listen to feed back despite what the people on this forum claim while yelling BETA IS BETA!
    lol... i presume you have quit the game for months if not years, but just like to stick around to tell people how much better you are because you quit?
    sure sounds like your a salty "know it all"
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  10. #10
    Quote Originally Posted by Video Games View Post
    They don't actually listen to feed back despite what the people on this forum claim while yelling BETA IS BETA!
    No, you see specific feedback not getting the attention you feel it should, while ignoring what does get changed because of it.
    Some things do get missed, some things are low priority, and some things are less simple changes than we like to believe.
    There can be a variety of reasons why a given issue is resolved later than others.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  11. #11
    Sweet souls trait bug reported since alpha and they continue to ignore this game breaking bug, and you surprised that some meaningless polearm bug made it to live?

  12. #12
    Banned Video Games's Avatar
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    Quote Originally Posted by ComputerNerd View Post
    No, you see specific feedback not getting the attention you feel it should, while ignoring what does get changed because of it.
    Some things do get missed, some things are low priority, and some things are less simple changes than we like to believe.
    There can be a variety of reasons why a given issue is resolved later than others.
    I don't think priests and locks are low priority, but thanks for defending them some more as usual for this forum.

    Quote Originally Posted by FelPlague View Post
    lol... i presume you have quit the game for months if not years, but just like to stick around to tell people how much better you are because you quit?
    sure sounds like your a salty "know it all"
    Sure except I'm in mythic en as I type this. Try again.
    Last edited by Video Games; 2016-10-13 at 01:11 AM.

  13. #13
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Video Games View Post
    I don't think priests and locks are low priority, but thanks for defending them some more as usual for this forum.



    Sure except I'm in mythic en as I type this. Try again.
    so your just a person so jaded and tin foil hatted that you really beleive they dont read feedback?
    man those warlock buffs
    shadow priest buffs
    and havoc DK nerfs being reduced where all totally not from feedback
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  14. #14
    Quote Originally Posted by FelPlague View Post
    2 handed shields
    Blizz... plz.

    Patch 7.2 Patch notes:

    Heavy Repercussions has been replaced with Juggernaut.

    Juggernaut: Permenantly turns the Warrior into unstoppable ironclad force, using the new weapon type - the Two Handed Shield.

    Upon activating Juggernaut, the Warrior will have access to the following abilities:

    - Unstoppable Charge - Charge the target, running at high speed and knocking them down, inflicting 1500% weapon damage. 3 charges, 10 second cooldown. Unstoppable Charging a target grants an additional charge of Smash up to a maximum of 5 charges.
    - Smash - Smash the target with your shield, inflicting 750% weapon damage. 2 Charges, 6 second cooldown.
    - Stalwart - Raise your shield and ignore all damage in a cone in front of you. Unable to move while casting. Lasts until cancelled.
    - Contusion - Bash the enemy in the face with your shield, causes the target to bleed for 2000% weapon damage over 16 seconds. Each tick of Contusion has a chance to grant an additional charge of Smash.

    Artifact: Wall of Orgrimmar.

    Artifact Ability: Adds spikes to the Wall of Orgrimmar, adding and additional 20% damage as bleed damage over 24 seconds. Additional damage will be added to the original damage.

    edit: changed some names and added an artifact.

    Truth be told, I miss Gladiator. (I don't miss the TCS inducing Heroic Strikes though)
    Last edited by willtron; 2016-10-13 at 02:21 PM.
    1) Load the amount of weight I would deadlift onto the bench
    2) Unrack
    3) Crank out 15 reps
    4) Be ashamed of constantly skipping leg day

  15. #15
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by willtron View Post
    Blizz... plz.

    Patch 7.2 Patch notes:

    Heavy Repercussions has been replaced with Juggernaut.

    Juggernaut: Permenantly turns the Warrior into unstoppable ironclad force, using the new weapon type - the Two Handed Shield.

    Upon activating Juggernaut, the Warrior will have access to the following abilities:

    - Super Charge - Charge the target, running at high speed and knocking them down, inflicting 1500% weapon damage. 3 charges, 10 second cooldown. Charging a target grants an additional charge of Super Shield Slam up to a maximum of 5 charges.
    - Super Shield Slam - Slams the target with your shield, inflicting 750% weapon damage. 2 Charges, 6 second cooldown.
    - Super Ignore Pain - Raise your shield and ignore all damage in a cone in front of you. Unable to move while casting. Lasts until cancelled.
    - Bloody Nose - Bash the enemy in the face with your shield, causes the target to bleed for 2000% weapon damage over 16 seconds. Each tick has a chance to grant an additional charge of Super Shield Slam.
    ive allways wished we had a class use litterally just used a shield for their tank spec, like braum from league of legends, was thinking the blood death knight would have that, like cover its shield in blood, bone, and ice
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  16. #16
    Deleted
    Quote Originally Posted by FelPlague View Post
    lol... i presume you have quit the game for months if not years, but just like to stick around to tell people how much better you are because you quit?
    sure sounds like your a salty "know it all"
    Sounds like 99.9% of mmo-champ

  17. #17
    Banned Video Games's Avatar
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    Quote Originally Posted by FelPlague View Post
    so your just a person so jaded and tin foil hatted that you really beleive they dont read feedback?
    man those warlock buffs
    shadow priest buffs
    and havoc DK nerfs being reduced where all totally not from feedback
    Yeah. After 9 months in alpha/beta. Go ahead and defend them more though becuase you dont have a fucking clue what you're even talking about

  18. #18
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Video Games View Post
    Yeah. After 9 months in alpha/beta. Go ahead and defend them more though becuase you dont have a fucking clue what you're even talking about
    yes because a heirloom being broken was top priority in a beta/alpha filled with bugs...
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  19. #19
    Fun detected and nerfed.
    Anemo: traveler, Sucrose
    Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
    Geo: Noelle, Ningguang, Yun Jin, Gorou
    Hydro: Barbara, Zingqiu, Ayato
    Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
    Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

  20. #20
    Quote Originally Posted by Video Games View Post
    Yeah. After 9 months in alpha/beta. Go ahead and defend them more though becuase you dont have a fucking clue what you're even talking about
    It sounds like you hate them, if so, why are you still supporting their product?

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