Originally Posted by
Thimagryn
I have no qualms with experiencing standard progression content without flight. I get to take my time and take in the environment, at a pace which Blizzard has masterfully set. I doubt many pro-flight issues are complaints against progression content and lack-of-flight during leveling.
Flight assists in the grind; the max-level repeated dailies, or profession farming, or world boss/events. I used flight to farm the Zandalari Warbringers, because they drop rep tokens that allowed me to completely bypass a rep grind. I don't consider Zandalari Warbringer farming something that would give me a better experience had I done it on the ground; in fact it would be frustrating to the point where I wouldn't even bother and just do rep grinds the normal way.
Then there's the non-content related benefits of flying. I got to take in a completely new perspective of the landscape, from a different angle, at my whim. It is the absolute feeling of freedom you get when you can take to the skies. I play a druid, so I get added benefit of being able to do this instantly and in any state - I can even fly out of water if I time the jump right. Even if Timeless Isles has no flight available, I am unrestricted to flying in the main part of Pandaria; and that is EXACTLY what pro-flight is asking for. The freedom to fly around unrestricted in the world. If World content is being interfered by flight, then why not use phasing and instanced technology to bypass it? Might I suggest two (phased) versions of the open world; one with flight available and one without for when you get into 'World Quest' mode. Flight would be made available with controleld content available - profession gathering, rare spawns, bonus objectives and world bosses. No-flight mode is activated through accepting a World Quest or activating the World Quest mode. You don't see anyone flying overhead or competing for your ground-only gathering spots in the world.
As for WoD, I never subbed for WoD officially. I've used 7-day trials, and I've reached max level through them. I did it through doing bonus objectives, and turning them all in with XP potions active. Had I had flight available, I would have been able to level up in half the time - but that of course was gated through numerous objectives which I couldn't complete within 7 days. Do I care that I don't have flight? Not really, because I never enjoyed world content much to begin with. My goals were to level up as quickly as possible so I could attend the raids and end-game content; most of which was not situated in the world at all.
My reasons to go out into the world? Few and far between. Let's just say that I would have more incentive if I had flight, because I enjoy having flight around. I'm not going to spend hours gathering for professions on a ground mount and I'd rather play the auction hall instead, it's a far more efficient use of my time. Time is a resource to me, and that's why flight is important. It's not about how much content, or the pace at which it's enjoyed. It's about how much 'filler' I can mitigate through efficient use of flight. Achievement farming, to me, is more fun when I have flight than when I don't. I don't care much about experiencing which rare mobs I encountered in the world at random if I'm actively trying to complete a checklist as quickly as possible.