Fury will most likely still be in a pretty shit place if the PTR buffs are the final ones for 7.1.
We might finally be good after we get a couple more of these incremental changes, maybe sometime after Nighthold or something.
They acknowledged they made mistakes. They've done some work to correct issues, and they said they're continuing to look into fixing things. Assuming they don't have access to time travel, their only option is to move forward and correct their mistakes. What more would you have them do to correct the issue?
Last edited by Thorgarth; 2016-10-14 at 09:04 PM.
arent you an optimistic one ? lmao, with thinking like that fury will continue to be shit 3 expansions in the future. There is plenty of good feedback on blizz forums but they arent doing any of it they are just taking a lazy route of buffing some damage shit by 8-10% like that will change anything.
Acknowledging they made a mistake and are actually trying to fix it is more than the class has gotten for the last 2.5 years. That's at least kind of positive
They have acknowledging they have made a mistake
They are working on it with all the feedback they have gotten
So in the meantime a decent buff is in place, but do not expect a mechanic change between now and tomorrow
Sit the hell down and ride it out, be grateful with the decent buff that is coming
There is no reason to be the nagging kid
We are being helped so be patient
- - - Updated - - -
Am doing fine thank you
https://www.warcraftlogs.com/reports...-done&fight=13 even died at execute phase
Fury still a liability in raids and PvP. Still not worth taking. If they really wanted to try they'd remove the +damage taken and remove the +hp as well.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
I love that log because the Enhance Shaman who got 65% was able to beat a Fury doing 90%. That's terrible anyway you look at it.
I do understand the concerns for Fury in PvP, but in PvE I simply don't.
I don't know if I'm misunderstanding your usage of "liability" but Fury has higher effective health than most other classes, if you take Warpaint (the difference is made larger if Enrage isn't currently on you, or if you've got Battle Scars). Removing the Enrage damage increase and lowering our health would make us squisher than we are now, so if that's really your concern you should readjust and think again.
they didn't acknowledge anything other than they ignored everything we've said and every change they're planing is to make us feel like they're changing something because we only feel like we're bad and we're actually good
So I logged into PTR and saw many tooltips that show abilities that like BT, RB, Execute, etc. all have an increased damage vs. live servers. However Enrage damange is still 30% and Warpaint still only mitigates that to 20%.
I looked at the patch notes and there is no mention of any buffs to Fury damage or reduction in damage, so are these changes coming that are in PTR?
Every Fury ability got about an 8% damage buff; notes aren't updated. Enrage hasn't been lowered yet, but sounds like it will be soon. Honestly, with the damage buffs + enrage change Fury PVP might actually be OK. Especially since we'll be able to take the charge talent that makes bloodthirst heal for 12% HP over war paint (though warpaint might still be better).
I wish they'd revert the old strength reduction (Fury's template has 85% str), then Fury would be great. But with no damage penalty on stuff like Odyn's Fury in PvP, our burst is going to be pretty crazy.
I don't know, an 8-11% buff is pretty good. And the thing is they are just straight up buffing everything so Fury's already good AoE is getting better. For M+ at least, Fury is going to be pretty damn great. For raids, probably middle of the pack I'm guessing, perhaps an inch below the average.
Baby steps I suppose, but I think the buff is still nice overall. Most of us wanted about a 10% ST buff, no? Well this is basically a 10% everything buff lol, ST and AoE. If only they'd increase Juggernaut stack duration to 10s, would be perfect.
Last edited by Anbokr; 2016-10-15 at 07:11 AM.
Except it's not an 8-10% buff, it's an 8% buff to some of our ability damage, which does not make up the complete sum of our damage.
Bloodthirst, Execute, Raging Blow, Rampage, and Furious Slash are all being buffed by 8%, and Odyn's Fury by a ~13%, however those abilities don't make up the sum total of Fury's damage, so it's hardly an 8% buff in the end. Most notably, auto-attack damage, which makes up ~20% of Fury's single target damage, is not being buffed.
*Note: numbers are not 100% accurate, only meant to give a quick overview of how individual ability damage makes up increments of the whole.
- Bloodthirst only makes up about 8.5% of our single target damage (less on shorter fights which are weighted toward Pots/OF burst). Increasing that damage by 8% only ends up buffing our total damage by ~0.68%.
- Execute makes up (on an Ursoc length fight with Massacre) ~17.5% of our damage. Buffing that by 8% equates to an extra ~1.4%.
- Rampage is a similar ~16% (combined) damage, and so gains an extra 1.28
- Raging Blow is the most sizable at ~20% of our damage, allowing an 8% buff to gain ~1.6% more overall damage.
- Odyn's Fury's direct damage (note the DoT damage is not being buffed) makes up ~5% of total damage, increasing our overall by ~0.4%.
- Furious Slash is still trivial at a mere 2% total damage, and so its increase is a mere 0.16% increase.
Grand total? Fury gains about 5.52% overall damage. Certainly nothing to complain about, but a far cry from the 8-10% it may seem to be at first glance.
Arms is still going to be better, and Fury left without any sort of niche to fill. As has been stated multiple times, the biggest issue is with Juggernaut - if fully 1/3 of the artifact is going to be devoted to empowering Execute, it needs to make Execute relevant in all situations in which it can be used, not only those very few abnormally long raid fights. Fixing that would go much further toward making Fury a relevant and desired spec, even if it's not strictly "the best".
Last edited by Archimtiros; 2016-10-15 at 07:51 AM.