Originally Posted by
CmA
I've seen weird stuff in general on my rogue this expansion that I've never experienced before. Like pistol shot firing the animation and sound, without being in range and thus not doing damage (easily replicated by running towards a mob from out of range, while spamming pistol shot), as well as damage abilities being used and spending resources, but mobs don't take any damage and don't show absorbed or immune (normal regular mobs in the world).
Overall there seem to be some odd range issues that I just can't wrap my head around on my rogue. I play several melee classes, but I've only really noticed it on the rogue.
Edit: And to the person who posted before me: Why does it matter what he plays? People like different stuff. I for example prefer Assassination in raids because it's way more interesting to me than Outlaw. With Assa I have to keep up debuffs and watch timers and rotation. With Outlaw I just have to get lucky with RTB instead of rolling 'reduce CD' 5 times in a row, spending 6 CPs every roll, which gets frustrating as hell. I play Assa for raids, Outlaw in 5 mans, and Sub when I quest because of the nice solo traits in the artifact weapon. Each to their own.