Well, yes. I tried around a bit and with another talent setup the new relic is on par, at least according to simcraft.
Anyway, those traitbonusses are a big problem I think.
I just wrote the same thing just one page ago... why do people just ignore advice if it is given to them...
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is it the only +wrath relic you have? I could understand when simcraft values the additional 2.5 second of wings very highly in order to sync the duration of the use trinkets to the crusade/wings duration.
Anyone else noticed that Sword of Light (+5% damage done with two handed weapons) is gone on the PTR? Are we really doing so good on live, that they need to remove/nerf that?
Might be a bug, sure hope so, because i dont think we are overpowered by any means. My dmg is up there now with the rest of the dps'ers in my guild.
I've found a simple solution for this issue.
Report the post. That's going to probably get you infracted.
What was to "Retarded" about the post?
It seems like I've got to dumb it down for you.
Haste = Reduces GCD/CD = More HPs. However, when in the bursting phases such as "Avenge" we really don't need more haste. So what ends up being the issue with TOO much haste? Well.. In burst you're not utilizing your stats to their fullest extend. Critical Strike on the other side WILL ALWAYS scale with your "Crusade" at the approximately rate of 21% haste.
So in short - Haste WILL cap you. Critical Strike wont. Obviously at 100% it will, or at rates if it diminishes. Yes, you might be getting a better rotation off with the extra haste on your NON bursting phases. That's absolutely true. HOWEVER. How much more DPS are we talking, and how much is Haste > Critical Strike at that phase? Because we do know that Critical Strike > Haste at the bursting phase, and not only by small margins however HUGE margins. Especially at 15 stacks and that's really not a concern for players to hit
5 HPs -> TV -> CS -> TV -> Ashes -> TV -> CS -> TV = 13 -> 45% Haste + 21% Haste from your stats (Excluding trinkets, heroism etc). So here we DO exclude Heroism, because with heroism your haste WILL be valued at even LESS rates. So by this you can see this silly amount of haste is TOO much. It's being undervalued at this point and Critical Strike would be MUCH more valued..
I can go on in ages. Yes, haste = increases your non bursting phase. Too much haste will end up diminishing and reduce your burst potential which will end up in DPS loss.
Was that a bit more CLEAR for you? Or would you like me to explain it even further in details.
Retarded about that suggestion is that static "x>y>z" stats just don't work. They work for one specific item level of gear and that's it. You're better off simming your character and checking your stat weights, because I guarantee you if I sim all characters currently posting in this thread, exactly 1% of them are going to have that stat priority you just posted. The fact that I even need to point this out to someone with 3.5k posts is absolutely ridiculous
Post count has nothing to do with somebodies knowledge of the game. Chill out dude, on a forum with this many users there is going to be a huge mix of player level. Normally I don't step in like this but I've seen you blow up at a few people so far and honestly it's not going to get you anywhere... just a suggestion.
This thing is doing my head in.
I tried both the BoW with 22% haste and the BoV with 30% haste... and i seem to do better with 30% haste. Its mind bending.
It's getting me pretty frustraded aswell because the way in wich to improve your character is so blurred. The scaling also seems pretty awful no matter what you choose.
either Thete is a bit salty about this change or he is just mildly trolling us.
but yeah we do have to do some figuring out here. which means: @Solsacra we call upon your wisdom again to enlighten us
Hi! Does anyone know how to track Liadrins Legendary Rings buff? I want to know when it will give me the free holly power. I want something like a timer or so.
Thank you
Has anyone tried out if old war pot replicates holy wrath ability? Its 10 yards and not quite sure if it counts. And well lossing 1k gold to undress/dress in front of a dummy and try it out is not exactly desirable.
Gr judge devalues crit and u would prefer to bet on mastery for both judge and finishers. For fights where u can pop cds early and before gr judge looses its self buff + when new adds keep coming in then i could see it viable ---- if u pair that with drops that lead u to high mastery values then u got the answer.
Would be quite interesting if someone could work the maths around and end up with a % of gr judge effect uptime where u could safely assume that it is worth taking over the rest picks on st and on light cleave.
Last edited by mmoc0e2bb9485a; 2016-10-20 at 11:21 AM.
I'm a LFR-hero type casual, but I still try to get a good balance or priority of stats, which since launch has been Haste/Crit. I've recently seen well-known Rets going high Crit/Mastery, and letting Haste tumble down to the 18-20% range.
I've messed around with the gear I have a little bit to adjust my stats accordingly, but I've found that Haste that low makes the spec feel awful to me. Maybe the reason for this stat priority is to set up the big, hard hit, or an attempt to avoid the wasted GCDs when Crusade and Lust are going at the same time?
After testing things out, anything less than 26-27% Haste just makes combat unpleasant for me.
Last edited by Gloriandus; 2016-10-20 at 03:05 PM.