No citizen has a right to be an amateur in the matter of physical training…what a disgrace it is for a man to grow old without ever seeing the beauty and strength of which his body is capable. – Socrates
I don't know about a Havoc DH much anymore but there's nothing an FDK can do that a WW can't right now. I am sold on Frost DKs though, just not if they're the absolute best for trash clear yet.
I had assumed the warrior did log the last few runs, as our other players in guild who log (Judekin, Our boomkin for example) Dont turn them off after raid, and any instance she does is logged.
But Tyler (the warrior mentioned above) did indeed turn them off. The only ones I can pull up on Warcraft logs are low level ones I tanked (like 2s and 3s) and only 3 or so of those.
The thing frost brings over WW is bres. A wipe on some bosses (bubble boss in EoA) can set your timer back a substantial amount, being able to get up a tank or heal is huge.
I've also had a lot of success with FDK, MM hunter and fire mage.
Though I am switching to druid
does FDK trump over unholy in m+?
No citizen has a right to be an amateur in the matter of physical training…what a disgrace it is for a man to grow old without ever seeing the beauty and strength of which his body is capable. – Socrates
It would really depend on your comp, Frost DK is going to do more Trash/Cleave damage than Unholy, so if you have a strong ST class backing you up, Frost would be a better choice at higher difficulty.
Where as if you have better cleave classes, and low ST group damage, Unholy will be better.
Havoc is still pretty good for Mythic+'s and as the links on the previous page show, its one of the higher dps specs. So that wasnt really a WRONG choice, But Havoc's ST inside of CDs is probably better than Frosts. So its a decent trade off.
Either way, both specs are extremely solid, it just takes some solid gear, and proper stats to make Frost really really good at chopping adds.
Frost is great at mythic +7 and up when it comes to trash. It's so bad st that I don't even bother playing it but once 7.1 comes out I think that frost will be the way to go for upper lvl of m+
@Nemesquish when considering overall damage, how big is the disparity between unholy and frost?
i'm reading some of the other posts around here and peopel saying the unholy bracers are ridiculously stronger than the other legendaries. how are the legendaries for frost? i'm strictly speaking about mythic+ not raids.
No citizen has a right to be an amateur in the matter of physical training…what a disgrace it is for a man to grow old without ever seeing the beauty and strength of which his body is capable. – Socrates
The only "good" legendary for Frost, is also the Bracers...Just a straight up 15% increase Frost damage with Pillar up (With Icecap its basically every other pack)
My current SF crits top end for around 2.8m So just adding 15% to that would help decimate 3 pulls per instance (thats about how many I get pushing 3 chests).
Not to mention the extra damage on Scythe. Its extremely strong.
The oblit belt might be decent for ST, and the helm could be interesting if you want to risk fishing for a Rime proc after you get Tier 2 set. (40% more increase damage on a Rime is pretty insane after 7.1)
Last edited by Nemesquish; 2016-10-20 at 10:30 PM.
Why do you think it's hard to believe Frost is doing a lot of damage ? In simpler term, you have Frostscythe + KM or Passive Crit on 2+ targets resulting in a lot of damage. And you can use them endlessly, at least until you get no more runes.
Almost all of the Frost's arsenal is based on AoE. I don't like playing Frost, but pretty much every serious DK would understand that the Frost spec is really solid in mythic dungeons.
Compare that to Unholy : Epidemic which has 3 charges, DnD which has a CD, or Festering bursts which need to have Festering wounds first. If I had to guess, I'd say they're both doing comparable damage, except Unholy is a little slower because of the ramp up time.
Now I can't speak for higher mythic as I've never played them, but I'd not be surprised to see Frost doing well really.
i find it hard to believe because i haven't run into a DK with any respectable damage but Nemesquish seems like he knows his stuff so i'm asking questions.
also, another reason is because none of the warcraftlogs show DKs close to say a hunter, WW or DH. but again, i'm here with an open mind.
No citizen has a right to be an amateur in the matter of physical training…what a disgrace it is for a man to grow old without ever seeing the beauty and strength of which his body is capable. – Socrates
Probably because of the 3 reasons :
Nobody plays Frost.
Nobody other than the DKs likes Frost.
A lot of DKs just doesn't know how to play their class correctly. That includes every spec. Hell, even myself I know there are many situation where I'm lacking a few dps here and there because of my retarded OCD.
The first reason is probably the most important one because it also means that there aren't a lot of dedicated Frost spec putting all his effort to play to its full potential (Traits, addons, stats, etc etc).
Interesting,
Putting haste last on this Stat prio when overall up time of procs that come for KM comes from auto attacks for machine gun set up. I could be wrong but stat prio should be crit to 30% (cap is great but if you're below this go RA not Fsc) and it should be small mountain of Mastery if your trying to Max Fsc damage as it benefits from this...but Haste increases Ruin regen and Attack speed so if your using IT and want to maintain high ruin regen increase procs of KM Haste should not be last...if anything it should be before mastery. I would also look at sims for overall cleave damage done on packs of 3 or more whilst using Icecap...increase up times POF does = win but I'm not sure if its up time on packs would be over run by Icecap I could be wrong...food for thought.
GLHF
Morty
Countermeasure is really solid, and I just finally replaced mine with an 895 Ursoc trinket.
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Frost is one of the harder specs to play "properly" the difference between 200k and 360k is just focusing on what needs to be done, its really easy to let Talons fall off, its easy to miss an extra target by facing a few degrees in the incorrect direction, same with GA missing something.
Now Im not saying the spec is "hard" to play, its just people have this mind set anyone and anything can play frost at a high level, and thats why people think the spec is horrible.
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You could probably get away with having 30% crit, but its feelsbadman when you cleave 5 mobs with no KM and only 1 crits. Getting to 38-40% is pretty easy as of right now with crit food, while still maintaining decent mastery/haste.
Haste is one of those stats where its only as good as it is for YOU. If you feel comfortable at lower levels of haste, then stick with how it is. I have around 14% in game haste, and only a few times with unlucky Runic Empower procs, that i feel its low.
As of 7.1, I'll focus on getting the Kara trinket and if/when I do, I'll be switching gems/enchants over to haste/Mastery. (Prob mastery and try and pick up 1 more heavy haste gear item.)
There's no denying "Sims" say to do otherwise...but the sim profile is pretty awful standard, and i get exteremely good results with my way of doing thing.
My Logs would even reflect that more so, but our guild likes to fail hardcore on kill attempts and limp to victory. (Example, this week on Nythendra, I had to tank the boss for 6-7 seconds with no heals because the entire raid go MC'd on the same wave, Thus killing me..Ursoc, massacre'd us durning the last 10% and it was a kitefest...Had to be blood for Renferal/Illgnoth)