Will Sidewinders be the best talent in 7.1 ?
AMOC is not less stacks overall on a single target. They both apply 16 stacks.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
sidewinders gonna be mandatory unless blizz change the mechanic behind this talent or they rework the other two talents to the point that is worth to change.
Looking for some insight for Marksman T90 talents for Mythic plus. I find myself often needing to hold onto barrage for ages in order to not pull any extra mobs in a lot of places. Are the other talents competitive in any way or should I just suck it up and use barrage wherever I can?
People keep saying to stick with SW > AiS > MS > AiS > AiS but when I look at streams of mythic raiding hunters (including Azor's) I consistently see SW > MS > AiS > AiS > AiS regardless of how much focus they have.
I thought that when having high focus (above 120) you'd go SW > AiS > MS > AiS > AiS and if you're below that mark you'd go SW > MS > AiS > AiS to make sure you can squeeze out at least 2 Aimes Shots after Marked Shot.
It is really rare that you need to hold off on Barrage in a meaningful fashion. I do a retarded number of Mythic+ a day at the moment, mostly level 5-8 and with Teeming this week, and I almost never hold back due to fear of ninjapulling.
Set your nameplate draw/load distance to whatever your max range is (and add one or two yards). Now just think about it like "If I can't see the nameplate, Barrage won't hit it" and that actually works.
Welcome back.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
or run behind the mobs and shoot back in the direction you came from.
I don't SW-MS outside of AoE or particularly high prio nukes where I wanna frontload the damage.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
maybe a dumb question, but Marked For Death buffs the crit chance of AiS after a MS. Is this buff (6%) from the Artifact negligible enough to not care?
This is in reference to doing the three different strats that I have seen posted as relevant:
SW/MS/AiS/AiS/AiS
SW/AiS/MS/AiS/AiS
SW/AiS/AiS/MS/AiS
The crit chance is tied to the debuff, not MS.
There is somewhat of a difference in the extension of the Vuln. window.There's no difference between SW>MS>AiS>AiS and SW>AiS>MS>AiS.
SW AiS AiS MS AiS whenever possible imho. at least 1 GCD worth of time saved for movement and a second 4 AiS guaranteed too if you don't have to move.
Last edited by mmoc96d9238e4b; 2016-10-24 at 05:12 PM.
SW > AS > MS > AS > AS has movement too because you'd obviously introduce downtime between the first AS and MS and cast the Marked with 0.1s remaining on Vulnerable to extend the window as much as possible and 1) allow focus to pool for the 2x AS's that come after and 2) allow as much movement time as possible.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
just a question... I know the guide says "use barrage on cooldown" but it also says to delay it if vulne is up but... sometimes i get crazy lucky with procs and vulnerable is up for quite a while... should I still use barrage ?
_____________________
Homophobia is so gay.
I updated all simulations in the guide to be a bit better/more updated, also added potion sim.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
But why wouldn't you cast as many AiS as possible when you have the chance.
If I, for some reason do not cast 2 AS before the first MS, I *have* to do it after MS to get the full benefit.
Just a side note, (And I know we are talking about ST right now), but in a AoE scenario, you don't want to wait for 0.1s, even if all targets will remain alive for the next ~5 minutes, because there is a delay to MS that gets bigger and bigger the more targets you hit with it, and unlike on your main target it won't refresh the Vuln. timer on these adds instantly (sadly).
Last edited by mmoc96d9238e4b; 2016-10-24 at 07:41 PM.
I personally prefer to have downtime on purpose allowing me to move, rather than me being able to move while I also happen to be waiting to be able to cast something, as I find the latter takes more focus (the brain kind).
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord