once and for all,
people tend to confuse 'casual' with 'not good enough' or even 'bad'. in many cases this is not the same.
gearing is NOT skill dependent. you can easily buy your way into mythic raiding carry runs these days or just let your guild mates carry you. you can easily buy EN BoE gear for gold. all it takes is either in - game grinding/farming or spending ACTUAL money in the form of WoW tokens. this alone should debunk the conception that gear has anything to do with skill...or even time spent (as in the WoW token example).
second, RNG.
I'm a casual who do low mythics+ but I have yet to come across usefull gear for me from that content. sure, I get alot of 855/860 pieces. all has mastery on them (blood dk) so I stick to my customized 850 gear. being RNG lucky (or the other way around), again, say NOTHING about skill or time invested in the game. there's a guy who has 32 /played days since launch who got no legendary (this is not casual by no mean), or just get unlucky like many players who do the high-end content and never get the drops they need.
this forms a problem for players who don't have a guild who raids, which again has nothing to do with skill.
PUGS require ilvl (which as we previously showed is not a reliable indicator to skill) waaaayyy higher than the ilvl required to complete the content. in most cases you will not be able to join a PUG of a content you are more than eligible to complete (or even completed before for that matter) unless you have that inflated and exaggerated ilvl.
let's take a casual player that got himself raid - ready for EN from day one, and even got legit AoTC but no gear drops. next week, that player would be benched for the sake of other, more geared players who got lucky with drops and would never see the inside of a raid again unless he has some alternative way gearing up. this is why casuals need gear outside of raid environment.
come to think of it, HIGH - END hardcore guilds benched players for not having a legendary or falling behind on gear. would you call a benched top 10 holy DK "a casual"?!
then again, if that DK would get a legendary from WQ cache then he get to raid again with his "friends" who benched him in the first place.
as you can see, if you have gold (free time on your hands), real currency (play to win) or just plain lucky (RNG) you would be preferred in PUGs over people with lower ilvl, or even over your a guild mate with same skill. people should be entitled to have access to content based on their skill, not based on the above (and you need gear for getting accepted to groups running that content). it's bad enough the community is fanatic about ilvl requirements to the point it almost voids skilled players eligibility to participate in content they can easily do, and it gets worse by being influenced by those unrelated to skill factors. unless gear would be available at some degree by alternative means, yes even to us casuals, that would immortalize this already flawed aspect of the game (which again and again has nothing to do with skill).
You say you understand how an RPG work at it's core yet you don't seem to. While you are correct about character progression you seem to forget that the character progression has to feel rewarding enough for the content you're doing. By your argument all gear could start at 880 and forge to 895 and Blizzard could call it a day, we know that wouldn't work very well though. At the end of the day harder/more time consuming content has to feel more rewarding than the easier/faster, why bother otherwise.
The problem with Blizzards design is that they simply don't take time in to account to make "casual" content that requires a lot of time investment but is equally rewarding as mythic raiding. Sure it would take casual players longer to get the rewards but they would at least know what they are working towards. And to solve the "raiders feeling forced to do it" just have said content share lockout with mythic raiding so it becomes a choice what you want to do.
For example they could make a solo scenario similar to withered training (although longer and more complex) that shares lockout with heroic/mythic raiding. Over time the further you get and/or the more times you complete it the better the rewards become. Obviously there are a wide variety of ways one could do this but the solo scenario is an easy way to illustrate it.
Another example would be world quest, imo the rewards should scale with your i-lvl in a way where the base i-lvl is 10-20 (number debatable) below your current avg in order to always be relevant if it titanforges.
Why do mythic raiders need gear?
I thought they didn't need that crutch.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
Maybe because boss mechanics and gear checks exist. Something you have never experienced by the sound of your ignorance.
- - - Updated - - -
Very ignorant. mythic raiders NEED the gear. The solo player WANTS the gear and has no NEED for it
Simple as that.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD
This thread is toeing the line, please continue posting based on the discussion and the topic and NOT the users within it.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD
I doubt most people would be accepted with 810 item level at this stage in the game. I have not looked but I would guess most would expect 830+. Even so, that level is not out of reach using the WQ.
However, Mythic is not queueable. Meaning players at the 830 - 840 brackets will be competing for spots in LFG against other players with a much higher item level.
Make your own group. Sure, but then your group with be competing against other groups and you still have the item level disadvantage.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD
Try fucking reading the link in the op. Welcome to the conversation
Why do they need gear? Because Blizzard wants to cater to their playstyle and reward them for it to keep them playing thus subbed to the game. Casual solo players aren't the only players benefiting from that content anyways. Unless, of course, you constantly have a group of 5 people doing everything together and have never gotten anything useful from a World Quest.