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There were people clearing regular mythic in like 810 ilvl. Not too sure, but I think there are people clearing mythic raids in like 840 or lower.
These people, got good. Or should I say, were good all along.
This proves you don't need "recommended ilvls" to clear content.
BUT. But. Many people can't do that. Even if these people are not "casuals". So yes, the casuals do need the gear. Even if not for clearing content, but as a form of in-game satisfaction and reward.
Even if they don't use the rewarded gear for the intended content, it's up to them.
This is what I call options. Which is seldom wrong.
This. More to the point, it's pretty easy to hit 840 before you have to bother with mythics, too. So people, the real casual people, were kind of in a situation where they had little reason to want to bother with mythics, already outgeared the new LFR before it even came out, plus, mostly already outgeared normal EN as well. So they were mostly left with just Mythic+ and heroic EN, content clearly not meant for them, and all the other content left was stuff that'd feel painfully unrewarding unless something Titanforged.
On the upside, it's a problem that'll mostly fix itself with higher item level mythics and LFR's. Hopefully, anyways.
It's just right now, it's exactly like you said. A very casual player gears WAY too fast and WAY too easily.
IMHO, the launch ilvl forge limit should have been 840, not 850, and it should have raised +5 ilvls per week until 895, starting at the EN launch.
Yes, but somewhat irrelevant, because the problem Blizzard is facing looks something like this:
Player A: Plays the game for 40 hours a week and has 875+ ilvl.
Player B: Plays the game for 10 hours a week and has 850+ ilvl.
Player C: Plays the game for 0 hours a week and has 823+ ilvl. (unsubscribed)
Player D: Plays the game for 0 hours a week and has 818+ ilvl. (unsubscribed)
Player E: Plays the game for 0 hours a week and has 812+ ilvl. (unsubscribed)
Player F: Plays the game for 0 hours a week and has 807+ ilvl. (unsubscribed)
Player G: Plays the game for 0 hours a week and has 803+ ilvl. (unsubscribed)
Player H: Plays the game for 0 hours a week and has 799+ ilvl. (unsubscribed)
Player I: Plays the game for 0 hours a week and has 790+ ilvl. (unsubscribed)
Player J: Plays the game for 0 hours a week and has 778+ ilvl. (unsubscribed)
Gear progression is probably the best incentive to play so if Blizzard don't get enough money what do you think they will do?
I disagree a bit.
To reach ilvl 850+ one of two things has happen.
1) You got lucky on some drops (lots of them) and reached that ilvl.
2) Your doing Mythic+,Mythic's and at lease LFR.
The first means you just got lucky and the second means you are doing more then what the average casual player is doing. Like you said tho it will balance itself out as time go's on. Now I will admit my opinion there is based on my own personal experience. I play way more then the average casual player and have done more. I have only passed 850 (current 857) In the past two weeks thanks to Mythic+ dungeons.
The only thing blizzard has done right from a business standpoint is the legendary's. They are a goal for lots of people and those people will keep playing to get them. No matter how high they get there ilvl in the process.
Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
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What others do does in fact affect each of us because other people trivially getting the same rewards that you worked for devalues said reward. That is an indisputable fact.
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Pretty sure nobody cleared mythic with their average raid ilvl that low so sorry, try again. Hell the world first had a pretty good number of legendaries.
I am entitled to get the same amount of content as someone who commits to Dungeons or Raids. I only play the game 30 minutes on every other weekend but I still pay the same. Where is my 880 gear?
Why do casuals need gear?
To make you mad, apparently!
I have two characters with 850 (+ legendary!) and 845 gear. I've only killed Nythrenda on normal, never done any keystone runs, done one arena (which I won!)
But then I'd like to ask why hardcore players and midcore that think they're the shit need gear from raiding, surely, raiding is about the challenge and compansionship?
I'm just waiting for the day where I get to see someone with this despicable attitude ("I'm best, you suck!") that pops up here disturbingly often have a go at a casual IRL
Originally Posted by Vaerys
They need gear because that's what Blizzard made the focus of character progression with putting 'item level' big and bold at the top of your character sheet. For me I think up until some point during wotlk the entire game was played for the experience and loot was just something that came with it. Now loot is all some people can or want to talk about.
all i can say is..............
GIT GUD
From all things I've lost I miss my mind the most.
How is this thread still open? I honestly expected it to be shut down by now. kekle