Holy fucking shit, its a BUG
Holy fucking shit, its a BUG
That's all bosses, and on bosses like Dragons, retribution much like a lot of other melee are usually picked to do portal groups. This drags the overall average down and will make you worse in comparison.
Overall is it absolute top tier? No. But it's no where near the bottom and considering that retribution really only has one really good legendary as far as DPS goes (ring is good, cape is amazing) it's not necessarily in a bad spot. A lot of other classes have 2-3 solid legendary items, which is really my only point of contention with the class right now.
You have a class that is both sturdy, does great damage, and while it seems like a sticking point, the retribution passive is insanely good. Who the fuck honestly cares about post progression when people stop dying and several dozen guilds stack their raid to kill things in a couple minutes? What matters is progression. Class balance really shouldn't be dictated around guilds who in a couple of weeks are going to bring half a dozen shadow priests and kill bosses in a couple minutes (granted STM is a problem and they outright stated that already). Whether you like it or not the retribution passive is amazing during progression and you're seeing plenty of retribution paladins in top end guilds for their progression kills (which wasn't the case in a lot of WoD).
Again, it's not the best spec right now, but it's not the worst.
And on SpiderBait you will be running out of shit alot.
And on Xavius you'll be running out of shit alot and you will be expected to focus adds(which as far as I can tell is not Ret forte due to very stronger mobility)
And so on and so forth.
How about we stop looking for excuses about Ret DPS?
Sure, our ST dps is good(unless we're required to move/switch), but that it to it.
And we're not even one of the top DPs specs, not THE top mind, but you would expect of such a narrow-styled spec to excel at what it does.
Retirubtion could use a lot of imporvement, and being middle of the pack is no longer an option.
Enough is enough.
Enough was long time ago.
Well, my guild cleared normal yesterday, and i was 1st dps in bosses like Ursoc and Nythendra, and top 3 in bosses with movement and shit. Ret is fine, we dont need buffs or nerfs. people just need to learn to put a lot of haste, without compromissing your strenght, and to spec rioght your talents.
No body caught the fact that Divine Hammer's CD is no longer effected by haste? CD is a flat 12 seconds now. Probably a bug.
No need to be elitist. Even if clearing normal isnt an achievement for you, it is for him, so there is no need to belittle.
Ok I read a hotfix notes saying it's now fixed but I can confirm that this is not fixed yet. My tooltip still says lower damage, I know a hotfix doesn't change tooltip values, but I'm doing dummy testing and tooltip values are stil the true dmg number for my skills.
You are assuming a lot about my angle just because I pointed out a little bit of elitism going on when it comes to normal raids
They did know about it on the PTR, the fix was supposed to work on live but something messed up and it had to be fixed view a hotfix.
They are dealing with something like 10 million lies of code, so I think we can give them a little grace when they are able to hotfix a bug like this within hours.
I'm not sure how mastery is working now but either I was just having a great night clearing the 4 attunement mythics for Karazhan or this has boosted our AOE a noticeable about. I didn't get to raid as Ret last night, had to step in as tank for our heroic clear, but at this point I have no complains about AOE or single target. I suppose the only thing to note is that those divine storm and templar's verdict talents are so crucial, but if you have echo, divine tempest, and 3/3 (maybe 4/4 with relic) righteous blade you should not at all feel lacking in dungeon aoe damage. I'm a very happy ret paladin right now.
Forget about the DPS, I would love some better mobility!
Just read what someone mentioned earlier, and indeed Divine Hammer is no longer reduced by haste. Was this an intentional change?