It's mine, too, and a lot of others. All I care about are dungeons and raids in this game. If I want casual, solo content I'll play one of a very large number of great single player RPGs.
This game is 12 years old and the entire industry is in heavy decline. The fact that it is still spiking as high as it is should be classified as a tiny miracle.
It is, because it's 12 years old, MMOs are phasing out regardless of their approach and because gaming is down substantially on the whole. Steam games are all selling less and last gen you had one console sell 100 mil and two sell 80 mil: now you will see PS4 hit 80 mil while everything else rots.
Anyway, why stay here and argue this and whine over and over? This literal same argument has existed since classic, that they should back off of raiding and hardcore content. Isn't gonna happen, no matter how much snark you apply or how you try to bend reality to fit your bullshit. They still have absurdly high numbers and this is their approach.
You want a solo game or a derpy online sandbox, they exist, go get 'em sport.
Except when you try to join a group but they want yiu 10-20 ilvls higher then the gear you want. Or when you finally do get a group, and if you wipe on a boss, hald the group bails then you are stuck waiting and waiting. Rinse repeat. I dont have several hours a day just to hopefully get a mythic done. But they tied up Class hall, artifact and professions behind doing mythics. One of the reasons i unsubbed.
Non nobis Domine, non nobis, sed nomini tuo da gloriam
Funny thing is people blame listening to other people for the reason the game declined. The next funny thing will be when they listen to those people mad about them listening to the other people get their way and the game still declines. It is funny to listen to people try to justify why they are right and others aren't. Specifically since none of them have any real data. Mostly just feelings and thin line of forum screams to justify it. MMOs just aren't as popular as they used to be. WoW is an old ass game that's player base is mostly people from its past. A ton of people play this game for a patch for a month and unsub now. It's a style of play. Let's call it Diablo season style of play. You join up, you blitz content, you bonce until the next season once you had your fill. Pretty easy to see. I mean the subs and numbers skyrocket on expansions and patches. Then drop down to the people that really love the game or the communities they have formed within it until the next patch. In the lows in the cycle the doom sayers scream why what they believe and want is the reason. During the peaks they disappear and watch and wait for the dip.
90% of 7.1 is mythic and raid content?
new world quests for falcosaur mounts
new acheivments
new suramar quests
new helheim world quests
new progession recipes
new raid
new karzhan mythic dungeon
new Ui features
new customization features like turning off belts, or hiding fire orbs
pvp changes, and new pvp arena
yeah 90% of that is mythic dungeons and raiding right?
your saying NOW the game is not difficult, its just tedious, but VANILLA AND BC were difficult, not tedious!?
holy..... i... i am amazed someone can still be alive and think this O.O its a miracle, are you one of those brains in a jar from fallout whos brain has gone completely mad from bio gel?