US guilds finally have a chance to get World first at 3/3 M before the europe!
US guilds finally have a chance to get World first at 3/3 M before the europe!
We will stop progressing in EN (5/7M) when ToV comes out and focus on ToV M instead. We will also stop clearing EN HC every week.
Split run hc trial on Wednesday. Clear mythic 7/7 on Thursday and clear emerald nightmare hc split run Sunday.
Week 2, 3 days mythic trial of valor. Probably do mythic nightmare on Monday as optional raid.
Rumors are that trial of valor is tuned way the hell up. On PTR guarm testing we were scaled to 885 ilvl so they may have learnt their lesson and are turning this raid with maxed artifact and two legendaries in mind
Go clear heroic ToV, and then mythic EN. Our raiders love to spill spaghetti all over Moonglade so we are still 5/7M
They tend to always kinda overtune bosses during test because its much easier to tune down a fight without screwing the balance too much than it is to make it harder. I always remember the Butcher PTR, where his first version had so much freaking health no one managed to get the dude to less than 40% HP before enrage.
My guild is planning on just doing ToV as far as I know. We're done with EN for now.
Might be a dumb question - Any idea how ToV progression will affect ranking in Wowprogress? Will ranks be based on 10/10M? (7/7 + 3/3) or will ToV have a different weighting to ranks given it rewards higher ilvl. I.e will Mythic Hellya Kill be worth more than Mythic Cenarius/Xav
Rush HC for easy loot and boss testing, clear EN MM if possible (progressing on Cenarius now, almost done with), go for ToV MM the week it's out if everything in EN is killed, otherwise stick to EN except Odyn and Guarm are just free loot.
Are the top top guilds racing this thing? Feels a little Ruby Sanctumy. Not quite that level of unimportance, but close.
Farm heroic trials of crap with splits. Progress trials of crap by stacking huntards for helya. The end.
our guilds going normal ToV > heroic TOV > mythic EN
Limit, Midwinter or Easy?
Blizz has never done that, if youre talking about progressive nerfs (or bufs in ICC case) those came in much much later, like 4 months later and were not aimed at fixing balancing issues, they were aimed at allowing up and comming guilds stuck on real hard bosses to finish theire progression so they wouldn't feel discuraged of keep trying to push for mythic kills on the next tier/expansion. The only way Odyn and Guarm manages to be harder than Cenarius is if Blizz greatly overtunes the fight, requiring everyone to be in the 885+ ilevel range, otherwise even if it needs slightly better gear then Cenarius theire simply much easier mechanically.
Blizz has done it since vanilla, all the way to the last bosses in HFC.
Filthy casual here; we'll do our HC EN clear on Wednesday and move to normal ToV. On Sunday just HC ToV since we've already done EN achievements.
We don't raid mythic by choice as we have a lot of ex-mythic (heroic) raiders whose interest these days is just to chill and have fun for 6 hours weekly. Having said that, EN still felt underwhelming cause we've been clearing both HC and normal in under 3 hours for the past 3 resets.
Itemwise personally I don't find ToV interesting (881 ilvl already, mostly from mythic+). The only items I really want are the stat stick trinkets if they proc the right secondary.
Again, if youre talking about zonewide nerfs they are a completly different thing from what is being discussed here and have nothing to do with tuning, they also come months and months into the life of a raid (sometimes only after the next raid is live and you can't even get cutting edge anymore). Blizz never did what youre saying, where they just go and tune down every boss (or a bunch of bosses in the raid) after the race is over. They do often tweek certain encounters after the first or second week with the data they get from ppl doing them on live, and thats not always a nerf, Ilgnoth got buffed for example.
Last edited by DakonBlackblade; 2016-11-08 at 12:05 PM.