Originally Posted by
Arkkitehti
Gonna just reply to this one, the rest of your points seem irrelevant to me/I can't answer them. Although that title sure is a clickbait, I don't think most people think Blizzard should do it for free, I've seen a lot of pro-legacy people proclaim how they'd pay for it. This is more about how it shouldn't cost an unreasonable amount of money.
So the points here are; Battle.net, customer support, bug fixes and maintenance.
I tried to search for a source on this for a while but I couldn't find it, so I might be wrong here, I read somewhere (here I'd imagine.) that the Nost crew pretty much would have been able to do the B.net integration for Blizzard, or at the very least help them do it. Now, I get that there are probably a bunch of legal problems with Blizzard just taking help like that for free, so even if they'd work with the Nost crew it would still, no doubt, cost money for Blizzard. The point here is that I can't imagine the costs being skyhigh. This whole argument, of course, relies on the fact that I just remember reading this somewhere and can't find a source for you. (And that I think that the post I read it from didn't have a source either.) So don't really blame you for skipping this one.
Bug Fixes are very similar with the last point, in that the Nost crew is/was willing and able to help. There are even less questions here, as Nostalrious was reasonably bug free as it was. Of course it still had some bugs, and I realize Blizzard standards are certainly high, so they'd probably want to hone it a bunch more. So yea, this one costs money as well, and does add to maintenance as new bugs are found and need fixing.
Customer support and maintenance, these are the running costs. I'm certain Blizzard already knows reasonably well how much these would be, given their experience on the subject, so when they are calculating whether legacy is worth it or not, I'm sure they aren't spending a lot of time calculating these figures. Personally I've no idea. All I know is that there are plenty of buy to play games that seem to able to pay through these with no problems, therefore I can't imagine them being that expensive.
So since I pretty much ended up agreeing and expanding your argument, apart from that awful title that nobody credible ever claims anyway, I'll go to my point.
Blizzard probably shouldn't ask for sub fee from legacy servers. There is no new content to produce where they could justify it anyway, and plenty of games with no subscription model can handle the server and customer support costs.
Having no subscription and a higher base cost eliminates another issue that is often addressed. The, people are going to quit in a few months anyway, one.
Or they could tie it with the regular WoW subscription instead. Although knowing Blizzard they'd definitely just do both.
*subjectively.