Originally Posted by
Schizoide
(1)Like I've been saying since MoP, the "new" talent system brilliantly achieves all their design goals; removing inconsequential talents for +1% to some ability, reducing unnecessarily confusing complexity, and making builds much easier to understand.
(2)The design and implementation of the talents, not so much. Most tiers have an obvious choice for all players in all scenarios, and some PvE talents are blatantly PvP-only, even in Legion with a whole separate PvP talent panel.
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