So basically there should be no mechanics in raids, otherwise, God forbid, people will fail on them and die?
Again what you are saying is your problem, if you are so good and play flawlessly, but half of your guild is unable to execute a rather trivial mechanic, then your fault is that you set yourself in such a guild, if, on the other hand, you stay there because beer, friends and family, then set your expectations accordingly that they will wipe on encounter mechanics day one until they eventually learn not to stand in such things as clearly telegraphed charge. Heck it's like the most lenient of these kind of one shots comparing to what we had with trains, barrage or roll which arguably are more difficult to avoid for pugs and F&F groups.
Nope, its not supposed to be hard at all.
And this isn't hard, its impossible at the gear and ability levels we are talking about.
If you've only done normal EN, you are sitting around 845-80 ilvl. A raid of people like that, who also underperform are not killing anything in TOV normal.
why would we have two LFR's? if you just want to go through tourist mode you should just play lfr, it's there and everyone can do this, you can also queue your guild for lfr if that's what you want.. Normal should be a place where the bosses do the intended mechanics, heroic where the mechanics are more punishing and mythic more punishing + new mechanics that needs to be dealt with.. I really don't see why normal should be sawed over by normal-quality raiders, it's supposed to be challenging to defeat bosses, that's the purpose!
Because that's the design goal - to have a friends and family experience.
no, it isn't. its NOT supposed to be challengng to beat the bosses on normal mode.if you just want to go through tourist mode you should just play lfr, it's there and everyone can do this, you can also queue your guild for lfr if that's what you want.. Normal should be a place where the bosses do the intended mechanics, heroic where the mechanics are more punishing and mythic more punishing + new mechanics that needs to be dealt with.. I really don't see why normal should be sawed over by normal-quality raiders, it's supposed to be challenging to defeat bosses, that's the purpose!
And again, this isn't challenging, its actually not possible at the gear and performance levels we are talking about. Go and get a group of grandmas who have 845 ilvl and who does 70% of their max dps on a good day and clear tov with them. Good fucking luck.
and ToV difficulty has nothing to do with EN difficulty, they just need to stop pretending normal ToV normal is supposed to be for people raiding normal EN and adjust the loot to better reflect the difficulty of the raid, but if the raid drops 855s, its reasonable to assume you should be able to do it in 845-850 gear... which ou can, but you need to perform on mythic raider level, which doesnt even make sense, as if you can perform on that level, you wouldnt be running normal
Well I am sure Blizzard will cave in soon and fix it to be a faceroll. Just have a bit of patience.
The problem is more that the loot is complete garbage, so its not even worth the effort!
I was dumb to dismiss everyone's whining about overtuning yesterday, my guild is only 2/7M but we spent the entire night wiping on Heroic Odyn. The fight is extremely fun but 1000g of repairs, 3 flasks, and 3 hours of wiping... on a boss which drops 870... it absolutely does not feel worth it when we can just faceroll Heroic EN in 1.5 hours for roughly the same gear.
That said, I'd rather they just buff the ilvl by 5-10 and not nerf anything. I'd rather have bosses be brick walls than loot pinatas a la WotLK style.
That's very reasonable tbh, giving each difficulty an ilvl boost, while still keeping it lower then the difficulty in NH same difficulty would be the ideal choice.
I don't like wiping, but the challenge is nice, coming up with ways to improve is nice, it's not boring and dull like EN is. The bosses are mechanical, I guess that Guaram is even killable with low gear if people don't die.
Not dispelling on time, not moving from charge or staying in the cone you suppose shouldn't be excuses even for uber casual people. It's just simple things which you have to pay attention to. Yes, people make mistakes but they still should learn from the mistakes. Not learning and bringing the excuse of being a F&F guild is just not right.
Yes. Yes it is supposed to be hard. You don't understand how raiding works then. Most casuals couldn't even clear the old normal difficulty so they made an even easier one. LFR is supposed to be absolutely faceroll. Normal is supposed to be a challenge for complete newbies to raiding and those who normally only do LFR. It's still going to be hard. Old normal used to be kinda difficult for the guild who weren't clearing halfway or more into mythic. EN normal is NOT supposed to be this easy. If you're a normal mode raider then you are supposed to spend the whole tier progressing through normal and then MAYBE get into heroic a little. Heroic raiders are supposed to MAYBE progress into mythic.