I don't know if there are classes with Real Options in choosing talents. I mean it in the way that the chosen path synergizes with the Legendary items and/or T19 set bonuses. It's a shame really.
For example I have the Oneth's intuition bracers. Even without Moon and stars I tested it (no sim, just dummy hitting and EN test in actual fights) and I saw no improvements in DPS, just an added 'complication' as in managing a new DoT that requires 15 resource to cast. During an Heroic EN encounter Oneth proccs just a few times, much too seldom, IMO.
After picking Moon and stars the Incarnation talent becomes more or less mandatory, because of the clear DPS advantage. The other two talents of that tree become irelevant/forgotten.
I could write more opinions/thoughts but currently I just feel 'forced' into the only... competitive build (talent choices) and gear search (get haste, get some crit, but most importantly get that magic helm).
The Trait that gives 3% haste per spell cast in CA and 1% haste per spell cast in Incarnation.
Thinking ahead a bit, what is everybodies opinion on Nighthold trinkets? IMO, most of them appear to be rather underwhelming, with Erratic Metronome maybe being one of the most interesting ones. Might have to do with the damage proc ones all being AoE oriented.
Last edited by huth; 2016-11-12 at 05:35 PM.
I mean it depends on the proc rate and not so much aoe vs st
AoE-Trinkets have lower base damage than an equivalent proc rate single target trinket. It does make a rather noticeable difference.
No it doesn't. The darkthicket and other assorted spell caster trinkets literally proc 0 times in a fight most of the time whereas something like unstable horrorslime will still proc regularly.
Just been in a group with a druid that got the head and ring (i got the useless neck and chest). Well that was frustrating.
I just got a pretty nice Stormsinger Fulmination Charge today and I was wondering if the snapshotting with this trinket is still possible
I know that feel man. I perform very well as a boomkin most of the time, usually around 300k ST for most boss fights at 862 Ilvl and a little higher on fights like Illy G and Dragons but the few times I've ran with druids that had BiS legendaries just makes me sad. They're such huge boosts to damage, even for players that don't play optimally... The ring alone is a huge boost, coupled with the helm it just makes playing a boomkin very frustrating sometimes. It's annoying how huge of a difference those two legendaries can make while being gated behind blind RNG.
Gave up aoeing on helya? bruh, sunfire the ads, moonfire the 2 big ads and all the tentacles, pop your 2.5k stat potion and cds and make sure your starfall is hiting at least 3 tentalces in the back and the giant ad, lunar strike when they bunch up and time your full moon.
It's not padding if you do damage to stuff that has to die.