I think we can agree to disagree on the first part. I still think that when a spec is a little above the overall average of the specs, small nerfs are reasonable.
And I'm not sure where you take it from that fire is, overall, one of the weaker specs in the game.
I never said that overall data is a good basis for discussion. I even said that it would be stupid to take that as a measurement for analyzing classes. But it's inaccurate, too, to just take data on single bosses, condense it down to a single number, i.e. the placement, and build the average around that number. That would only be accurate if on every single boss the differences between the places would be exactly the same. E.g. 1st place at 400k, 2nd place at 395k, 3rd place at 390k. On every single boss. Then the number "9 out of 24" would make sense.
But that's not reality. Some people here just see that number and base the discussion around it. It gets treated like the Holy Grail and the "reality". My point is not that the "just take the overall numbers, normalize them and build the average" method is better. My point is, and here I repeat myself: Every singe method of condensing the class balance into a single number and basing the discussion on it is inaccurate and has its shortcomings. Many people here just take a single one, where you're at place 9, which is worse than in most other possibilities. How exactly isn't that cherrypicking?
No. Why would it be? You said that everything below place 9 (look 2 posts back in your history) should be buffed, and place 9 shouldn't get nerfed. That is literally saying that a little above middle of the pack is the sweet spot. My point before was that middle of the pack is the sweet spot. The only real difference is, that 2-3 more specs would receive small buffs instead of nerfs. It's not much, and both possibilities are valid imo. The secons part was more from a psychological one, where I acknowledge the advantage of your point: Just look over the class forums, some classes are up in arms about even small nerfs. Nerfs are never fun, if they are needed or not. So if a few more classes receive some buffs and not nerfs, it can be a plus - again, purely from a psychological point of view.
That is a noble goal. I fully agree.
Huh? Where'd that come from? I though that "build a bridge" from you was already a joke. oO
My initial point was, that classes across the board received nerfs. If we have a discussion about the implications of nerfs on a single class, we have to take that into consideration, too.
And thank you, you too!
I never said it was, and never said heavy modifications are in order. I talked about (and I quote myself here) "The direction (nerfing it by a little) seems to be the right one". I never said that the extent of the current nerfs are the right ones, only that the direction is right. Though I see how the thing in brackets may be interpreted as "The current adjustments = nerfing it by a little". That's not my opinion. In fact, I think they're too much, and won't get live.