"My successes are my own, but my failures are due to extremist leftist liberals" - Party of Personal Responsibility
Prediction for the future
might be switching mains and going disc for my raid. is there an accurate artifact route i should be dumping my saved AP in?
Intel i7 4790k @ 4.4GHz | Asetek 550LC 120MM Watercooler | MSI Z97 PC MATE | XFX Radeon R9 390X 8GB | ADATA 16GB DDR3-2133MHz XPG V3 |
1TB WD Caviar Blue | 128GB Sandisk Z400S SSD | NZXT Phantom 410 | EVGA 750W SuperNova G1 80+ GOLD | External 2TB WD Elements
Trying to learn Disc and I'm wondering, are DPS trinkets not worth using at all if your goal is to just do as much damage as possible? I.E. Heroic Dungeons with Schism. Do pure stat trinkets give you more damage?
Looked around but I couldn't really find this, granted I didn't look hard enough.
As far as I could tell after testing with a bunch of damage trinkets, the damage you gain from DPS trinkets is very small. Stat trinkets are just as good, and provide constant bonuses as well as buffing your healing spells as well.
Also, Castigation would be better for heroics where things die fast.
Added ToV ramp-up WA's.
Mend's Disc Ramp-up WeakAuras - ToV | https://wago.io/NyqyZIv-M
How exactly do y'all get by as Disc in ToV? Every time I'm in a group with a Disc, they end up doing horrible HPS and running out of mana really quickly.
I tried out Disc on N Odyn, 4-healing 16-man. Throughout the fight I just kinda threw out Atonements and did what little healing I could, and even though I felt like I didn't contribute much, I ended up #1 by far at only 203k hps. So...I guess the other healers just sucked or something. What is the general strategy here, though? It's such a long fight that I feel like Disc's mana just can't take it. I was completely OOM just before the boss died, and this is on Normal. With Promises/Spine. I can't imagine lasting even halfway through that fight on Heroic.
Last edited by xdmemes; 2016-11-18 at 08:55 PM.
I have only done Odyn and Guarm on heroic, but I think both fights was great to heal as disc! The odyn fight is long so you have to conserve mana a bit. I try to keep 5-6 atonements up most of the time. Before horn of valor and unerring blast i use a couple of PW:R and always rapture on CD. I use Cocoon at the P1-P2 intermission and leytorrent late in P2. I even had a bit mana left at the end and did about ~310k hps, which is ok I think.
Guarm was awesome to heal as disc, was top healer with 375k hps last kill. Keep 5-6 atonements rolling, couple of PW:R before breath. Save rapture/PW:R spam (with innervate if possible) for the running phase.
Last edited by Aessy; 2016-11-19 at 01:38 AM.
Mm, yeah, that was mostly what I was doing. Keeping out atonements here and there and throwing a PWR or two before the raidwide hits. It just felt kinda awkward to heal, being that I'm so used to repeatedly healing up the AoE bursts in EN.
I dunno, I just feel much more comfortable and have so much more mana, healing that fight as Holy. Haven't tried the other bosses as Disc yet.
Last edited by anon5123; 2016-11-19 at 02:44 AM.
Anyone able to tell me what they do on Helya? I just started playing disc about a week ago and I'm awful at it, not going to lie, but on Helya I'm just at a new level of loss-at-what-to-do. Any tips appreciated!
Also a question, I have noticed some logs with people using Rapture, but not spamming out PW: S, instead also casting PW: R while it's up. I thought you are suppose to just spam shields with Rapture up or have I been using it wrong?
Last edited by Dawnrage; 2016-11-21 at 09:33 PM.
If you can get the Seedpod from Nythendra, it isn't nerfed for disc and does great AoE dps and is a nice healing boost on large trash pulls.
Otherwise it's hard to say. For raid bosses, mana trinkets would still come out top for dps, because without them you'd probably go OOM and would loose a lot of dps.
For dungeons, it's less straight forward. At the same ilvl, stat trinkets would come out ahead in terms of dps, especially for "AoE" (by which i mean divine star and multidotting). For single target, it's hard to say; the swarming plague-hive isn't terrible because it's got a lot of haste and the proc isn't super shitty (still about 66% weaker than for dps specs though), usually adds 3-5% damage on single target. A single target dps trinket with haste or crit (or maybe even versatility) won't be too bad, otherwise a stat trinket will be better.
AoE trinkets are particularly terrible, as they received excessive nerfing because blizzard finds it necessary to try to keep them comparable to "single target" healing trinkets.
Disc Priests: Just 2 mana trinkets away from becoming Withered