Originally Posted by
SirCowdog
So how are we to know when it's being an exploit instead of intended design when it's only explained retroactively? When we're given abilities to make our characters feel powerful and fun, then later told that we were cheating?
But to get back to flying/gliding/whatever: So it's ok to skip small pieces of content, but not large pieces? What actually defines the scale of that? It would seem Blizzard is ok with using the Flight Master whistle to get around quickly, and emerald winds+gliders can skip larger areas of content. Between that combination of toys and simply riding past things on my ground mount, what content can NOT be skipped and/or trivialized in the open world? Where is the content that flight would ruin, but that combo would not?
Everyone has access to gliders and emerald winds, just like everyone had access to flying mounts. Class fantasy doesn't even really come into the equation because of that. Except in the case of class mounts which are built specifically for flying.
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Except they're giving players class-specific mounts that are absolutely designed with flying in mind. Whether or not this is simply to add to the "reward" of pathfinder, or is a sign that we'll maybe see more content developed to use these mounts, remains to be seen in 7.2 and 7.3 content.
Give me a break! Blizzard has invented entirely new technologies in order to make their game work better, or to be more convenient for players. You're asking me to believe that something like flying, which is already in the game, poses too much of a problem for them to deal with?
Oh, you mean like the massive difference in staffing and shuffling that happened between WoD and Legion, where they brought in a bunch of guys from other Blizzard teams, and a bunch of higher-end members retiring/moving on to other projects?