Without seeing the letter in question it is difficult know exactly what Blizzard knew. But it is likely that the letter was sent to the hosting company and that Blizzard did not have the identities of the people working on the PS.
It is not difficult to find out who hosts a server but unless the people using the hosting service gave express permission that their data can be shared the hosting company could not reveal their identities without being ordered by a court.
Dungeon finder did not ruin the game as far as I can see. There was a massive need for the system (why else would you make it, if people are easily getting groups to go into dungeons there would be zero need for such a mechanic).
Group finder we have today works brilliantly for Mythic +s and makes it so you no longer need dungeon finder. For me Dungeon finder is rarely if ever used. Pretty much when CTA pops up for tanks. Not sure what pugs you've ever done but I ran plenty throughout wow. Not many people ever talked even back then in Vanilla etc. Some did and those that did and who I had fun playing with got added to friends. Similar to how I operate now still.
Personally I would like them to make a legacy system, if it increases subs enough to warrant it thats great. As money made by those subs would further go into development of wow no doubt (or just into blizzards pocket). As long as people playing on legacy know that the game won't get bug fixes (or minimal ones) and no new patches then I am fine with them making legacy servers. No doubt you'd be happy to have an official source to play on rather than 3rd party.
So who wants to wager that some Blizzard shills will come here and mention the "not to be named name" to give into mods eagerness to delete this thread? MMO sits on Blizzards lap (nothing wrong with that) and when Blizzard says delete the shills will come.
Note: Discussion of moderation is against the rules. Stay on topic and stop trying to stir shit up. The thread is fine as long as the rules are followed. {MoanaLisa}
Last edited by MoanaLisa; 2016-11-24 at 06:17 PM.
Last edited by Eleccybubb; 2016-11-24 at 06:15 PM.
Bottom line is - I respect you and other people who enjoy the game, which is great by the way. We can have different opinions on the dungeon finder or else - but it doesnt really matter. I think the whole MMO genre is experiencing issues. Nowdays every bigger MMO is really a single player game with MMO aspects. TOR - totally single player experience (and an amusing one!), Elder Scrolls - nice MMO but still, the quests are really single player with an option to co-op, and a tottally crappy PVP by the way. What else? Wildstar? nice game but they ruined it at launch and now nobody seems to want to play it (and whats with that sci-fi-fantasy world? it's just weird).
What I wanted to say is that it's really not nostalgia with vanilla wow. Maybe it was like 5 years ago. Now it's basically a demand to play a different game, a game that is not avaiable to play anymore.
Blizzard have made no if any effort with Legacy. Hell they even seem not to have discussed it internally since they are still stuck talking about Pristine.
Blizzard is in no way obliged to do it but they have not had any good will to stay in contact with either Mark Kern or you know who which further strenghthen the argument.
Edit: they also didnt talk about it at Blizzcon. They only want the public to look at them like they care for PR reasons
what I read about the meeting is that they would stay in contact. I might be wrong though.
Edit:
You know who/blizz meeting:
"J. Allen expressed his will to keep in touch, and the whole You know who team would be excited to work further in this process that could bring back legacy servers."
One thing I forgot in my previous post was the design goal of Blizzard. Basically a huuuge part of the vanilla experience and time spent in it was the leveling experience, something that no expansion has even come close to matching in my opinion. That's what the most of vanilla was at launch and they added end game content with the patches.
The latest expansion legion had a leveling experience of a week or two for most people, with lots of hardcore players reaching max in a day or so.
I don't get this shift personally. With each new expansion they could draw the leveling experience out to 1-2 months for the average players instead of 1-2 weeks. Leveling has completely been forgotten as a fun experience in WoW. It was so rewarding in vanilla to get a new level for new spells, new talent every 2 levels etc. A lot more rewarding that trying to get a new piece gear which is the only upgrades at max level now, aside from AP.
I can understand some of the vitriol on their part. Blizzard did say that they'd try to keep an open line of communication and then promptly ignored the fuck out of them. That's kind of shitty of Blizzard. But on the other hand, they're launching a fucking expansion so I really can't think of much they would have to talk about.
Them: So, uh, about them Legacy realms?
Blizzard: Nope.
::15 minutes later::
Them: So about that Legacy?
::15 minutes after that::
Them: So about that Legacy?