Originally Posted by a wiser manOriginally Posted by Coramac
Btw, what's the legendary ranking for 7.1.5? Considering the Prydaz buff I'm guessing it'll be the top?
Prydaz is still shit for hard content, as you have no control over it's proc timing and it has no mainstat (wearing a legendary jewelry without agility is kinda dumb unless it's effect it op, which is not the case for Prydaz).
Originally Posted by a wiser manOriginally Posted by Coramac
I'd probably run soul rending since that will cover 60 seconds of the fight with the 50% leech, and we'll be dealing more st damage than usually from the paingain alone.
Edit: TL;DR; the choice is pretty much 3 Demon Spikes charges vs 60 (2x Meta, LR & 3x FP proc) seconds of 50% leech.
Last edited by redfella; 2016-11-25 at 09:40 AM.
Originally Posted by a wiser manOriginally Posted by Coramac
So what Legendaries are on top then?
I dont think prydaz is bad at all but probably also not the best.
Id probably rate the New Tank trinket on top as its controlled defense which you can layer with Meta.
As second Id probably say either the reworked shoulders as they give you Empowered wards back +1 charge of spikes or the cloak for targeted Magic dmg.
After those Id say Prydaz/Demonspike ring/New gloves/boots as overall hps/mitigation per preference or situation are on one tier and usually better then nothing.
(especially considering high mythic)
Personally I think there is only one real bad legendary for Vengeance and thats the Wrists and probably Sephuz when it comes to raiding. Sephuz has atleast uses
in Mythic + but the wrist cooldown reduction seems just worthless considering you have 4 sigils and the Cooldown reduction is spread over all 4 of them IF
you actually make generous use of them.
Fair warning about Goblet on Helya: The little slimes get trapped in the water in front of her, so it's probably better to use a different trinket there.
As for tanking in general this expansion, I'm enjoying myself but it's getting a bit silly how many times they've said, "we're going to change tanking/healing so tanks aren't getting globaled" and yet that's still the case. They've been reworking the model since Cata, but it's the same every time. It generally ends up working out, but it would be a lot better if they just planned it this way to begin with and built from there.
Felblade baseline with Fracture moved to Felblade's old spot on the 102 row would be awesome, they could even keep crappy ass Nether Bond on the 110 row and put Demonic Infusion on the 104 row to compete with Soul Rending and FTD
Instead lets just get another nerf to Agonizing Flames
Felblade does not need to be baseline and benefits nothing. Hell, that row might be the most balanced one in the entire tree. Leave it alone.
Fracture should be baseline, the fact we don't have a pain dump that doesn't consume souls baseline is a laughably bad design choice.
Is there any talent calculator with ptr info? Need to visual see and pick talents to really understand.
Help me a bit, but that makes it a non existing option to me, correct?
Or is it if you have a priest / pala heal in mythic+ / raids?
Give me that soul barrier shield portion in tier 4 on "overheals" as an option and we're in business.
Might make it too OP though I do remember this existed before for some tank, or it was a dream...
Demonic Infusion being in the same tier as Last Resort too me seems a non option, unless I missed something.
(or you do have a "last stand" mechanic covered by your heal e.g. guardian spirit)
Correct or false?
(edit)
can only say from tanking as a DH and healing other D-Hunters(as I said before), its a red flag if not picked today.
Last edited by mmoc14d85b5354; 2016-11-28 at 02:42 PM.
I can't ever see picking Demonic Infusion over Last Resort. There's always the argument to be made that with better tools you won't need Last Resort, but the ability to completely ignore a major mistake/issue from the tank/healer side once per fight is just remarkably strong (at least for the vast majority of the playerbase)
Okay my thoughts exactly, even though there may be alternatives, they almost always need proper timing.
And while I know a priest who can time it correctly (using voice), why would I outsource that responsibility to him.
The "better tools" doesn't really entail Guardian Spirit. That's almost a null factor when thinking about Last Resort. better tools means that the options in that row are good enough that you won't fear dying.
IMO Soul Barrier will be the main one come 715. Fracture will be used by many and Soul Barrier works well with it.
Last Resort is and will still be viable for raid progression, and will be the preference of many learning fights or using it in specific strategies for fights.