The sad thing in this is that the change to ELT took probably 5 minutes to do, it was literally just changing two values to an already existing talent. It just make it seems like the feedback we give is either not received or flat out ignored.
The sad thing in this is that the change to ELT took probably 5 minutes to do, it was literally just changing two values to an already existing talent. It just make it seems like the feedback we give is either not received or flat out ignored.
Can you pls show me the nerfs? I recently read about the change and only just a few tweak to some talents i saw so far
More than the nonsensical changes and the "abilities going baseline in overpruned classes" lies and more than this obviously terrible class iteration that is going to make it to live(stop kidding yourselves), do you know what gets me the most?
Mages get their first nerf in one of their specs, while the other two receive MAJOR, dramatic buffs. People dislike the nerfs and suddenly the whole dev-community management team is mobilized, nerfs get reversed overnight while the mage forums get flooded with blue posts reassuring everyone that these are merely mechanics changes and overall dps is going to remain the same.
Sure enough, on the very next ptr version fire mages receive a big flat base damage buff to all their major damage-dealing spells.
Meanwhile the dev team, also noticing all the warlock feedback on QoL and ST damage, decide on a 2% increase on a talented sustain dmg buff. A move that invalidates all choice from that talent row.
That's what gets me the most.
Talents
Empowered Life Tap Life Tap increases your damage dealt by 10% for 10 12% for 15 sec. Warlock - Level 30 Talent.
Reverse Entropy Reduces the cast time of Chaos Bolt and Rain of Fire by 0.5 sec and they restore 35% of your maximum mana. and Chaos Bolt's cast time is reduced by 0.5 sec. Destruction Warlock - Level 30 Talent.
I found only that if you mean for pvp i dont care about that, i dont do pvp anyway
Here: http://us.battle.net/forums/en/wow/t...ge=12#post-235
Go to this thread and start hoesntly spamming your grievances, there is no other way at this point, the time for civil discussion is over, they wont listen to normal feedback.
Told ya the sky was falling.
What are they doing? WTF
Where are the baseline talents?
Where are the single target fixes for affliction and destruction?
Where are the QOL changes to demonology ability to ONLY do single target damage?
WHY ARE THEY TRYING TO FORCE THIS RETARDED MANA TAP TALENT DOWN OUR THROATS, SACRIFICING MY FUCKING LIFE TO CAST SPELLS IS AN OUT DATED SHIT DESIGN AND I DONT CARE IF IT DOUBLED MY DAMAGE I DO NOT WANT IT.
Why the HELL do they change a pvp talent that improves the game play in a melee cleave expansion where you aren't allowed to cast anything, INTO A FUCKING SPELL YOU DONT EVEN USE IN PVP WHY DONT THEY GET THAT YOU AREN'T ALLOWED TO CAST IN PVP AND IF YOU WERE YOU WOULDN'T FUCKING CAST INCINERATE????????????
I have never been so disappointed in PTR changes, my fallos couldn't be more limb.
via Imgflip Meme Generator
I know the changes so far have been underwhelming to say the least, but basic forum rules will continue to apply, which means no reaction images.
Thal'kiel's Discord (Rank 1) Shadowbolt Shadowbolt and Demonwrath sometimes enrages Thal'kiel, causing him to teleport to an enemy and scream for 0 Shadow damage to all nearby enemies over 0.
Beats getting a nerf. Helps a bit in AOE situations/mythic+ dungeons.