Originally Posted by
Vulgrym
I see this response a fair bit, usually from those not engaged in Mythic raiding.
What's overlooked is that raiding is a team endeavor and, therefore, subject to the dynamics that come with working or playing in any organization.
Assuming the team is producing a positive experience and helping you meet goals, you feel beholden to its members. In the context of the Legion meta that surrounds raiding, this feeling of responsibility is challenged by what is effectively uncapped personal progression.
It used to be that you could play the game regularly outside of raids (eg. dailies, valor etc.) and as long as you were skilled and disciplined at the actual activity, you could schedule a hobby around it.
Now there's this weird stratification of players who fall all along a curve that is measured by your "legendary-loot-eligible-events-per-hour" and artifact trait investment.
It kind of sucks.