Originally Posted by
Hctaz
I mean the situation prior to this I played mostly in Wrath/Cata. Warlock was my only alt I raided with during those times and I played him a lot. I liked the older design. I think I started to dislike the design in MoP honestly. I felt like destro was way too strong in the spaces it never used to be strong in. They could cast while moving in the beginning, chaos bolt hit waaaay too hard for the way havoc worked, the AoE ability that you cast AoE immolate, incinerate was waaay too power. Warlock was never meant to be an AoE class. It's just how the original design worked. I honestly don't think there is anything wrong with the class right now. I think it is exactly where they always wanted warlocks to be. The only problem is that in MoP and WoD they deviated from this plan in order to appease the masses and ended up disliking the way the class had become.
A lot of classes this expansion received overhauls in ways that can only be described as "Vanilla" to me. It seems like a lot of class fantasy was looked at from a vanilla perspective and then adjusted to match their original intent. Take survival and discipline for example. Survival in the earliest stages of vanilla was a failed mixture of traps and melee abilities. The goal for survival was supposed to be a spec that was versatile in either range or melee. Their big 31 talent point ability was lacerate which was a melee ability even. Discipline was supposed to be some sort of "battle priest" probably PvP focused. In Wrath it was nothing like the original design. In MoP it was similar to it's OG design but there was no trade off. Now, disc has the trade off of being the only "dps" healer for a slight reduction in throughput. They're now this versatile middle ground where if you need 4 and a half healers well.. you can get that sorta. Warlocks in vanilla were slow with poor AoE and a reliance on soul shards. Look at them now. Slow, poor AoE, reliance on soul shards. Seems to check out to me.
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See I don't know how you can say things like that at all. You say you've played since classic but you state that it's worse now than it was then. It's MILES better than classic-wrath in terms of versatility, raid utility, and movement options. The only reason it feels bad is because they removed all of the non-warlock things about the class that they added in MoP like really really easy, good, and consistent AoE, and mobility. Warlock was not a class designed in vanilla with mobility or AoE. It's how they want it. Frankly I enjoy it simply because they are not afraid to go back to their previous designs for the sake of making sure each class is different.