Originally Posted by
Negato
Let me clarify. First I'm not sure why you, or other people, keep bringing up "under/overpowered specs or abilities". This post is not about relative class strength or balance. This post is about how Blizzard's design process is missing a key element: player feedback. The concern is that many of the changes we are just now seeing being made, have been addressed as far back as the beta. Which means that Blizzard has either ignored them, or was unable to see them at all. If it is a case of the first, that they simply do not care what players think about X or Y, then inevitably this is going to cause frustration down the line with their product (and we are seeing some of this now with clunky mechanics). If it is the latter, and Blizzard is unable to see the relevant feedback, then Blizzard does not have proper channels in place where constructive concerns and criticism can reach them. It seems that the forums are not doing a great job of relaying information to Blizzard.
As such, in order to keep this thread beneficial, we can try to brain storm alternative ways in which players can have their feedback heard. It can be anything from hiring more employees dedicated to reading the forums, to designing a system similar to Reddit where the top concerns are voted to the top en masse. For example, do you think that right now they have a dedicated person for each class assigned to reading the forums, making a short list of ideas, bugs, and concerns that they think are reasonable and important, and then submitting this list to the lead designers for them to issue priority to. My guess is going to be no. Right now it feels like the forums are an echo chamber where people have some really good ideas and suggestions, and relevant bug pertaining to their class, but that information is either being ignored, unnoticed, or drowned out in useless posts. It gets to a point where the problem becomes so big that Blizzard simply cannot ignore the problem anymore and scrambles to fix it (case in point, people choosing ilvl 850 neck/rings over ilvl 880 and the recent stat changes targeted at that).